Commit Graph

  • c5e7a7b60c
    Simplify nix integration a bit master Niels G. W. Serup 2020-11-07 13:03:39 +0100
  • 21e4b12672 Support Nix. Niels G. W. Serup 2020-08-20 23:33:49 +0200
  • 636388dbe6 Mention dependency. Niels G. W. Serup 2020-08-20 23:33:39 +0200
  • 6d821816f9 Remove empty file. Niels G. W. Serup 2020-08-20 23:23:23 +0200
  • 67e2439508 Update README. Niels G. W. Serup 2020-08-20 23:23:02 +0200
  • c41c600a61 Removed debug code. Niels G. W. Serup 2012-11-16 14:36:34 +0100
  • 899801d43c Undid debug code. Niels G. W. Serup 2012-11-15 18:37:55 +0100
  • a3aeb127af Improved lasers, implemented the weight indicator, created a level 2 with the symbol blocks, deleted the much too difficult level 3 and the no-content level 2, made proper links between the levels, created an end screen. Niels G. W. Serup 2012-11-15 18:36:50 +0100
  • 9b7d4279ce Updated filenames and file contents to fit the title of the game. Made proper readme. Niels G. W. Serup 2012-10-12 13:50:02 +0200
  • 9943e87f4a fixed level 4 bug of missing invisblocks Niels Serup 2012-08-23 17:31:15 +0200
  • ca7fea1916 Added elevator and minor other things to level 3 and 4. Added link from level 3 to level 4. Niels Serup 2012-08-21 18:36:51 +0200
  • e7745a6f60 Merge branch 'master' of hongabar.org:a-robots-conundrum Niels Serup 2012-08-20 20:00:38 +0200
  • 21ccd6bfaa Added elevator graphics to loader.py Niels Serup 2012-08-20 20:00:30 +0200
  • d37bca5bc2 Added some prettier graphics to be used as laser beams. Sakse Dalum 2012-08-20 19:51:02 +0200
  • 00bfc53b7b Added the spacecraft to level 1, fixed some bugs when lifting arrow blocks. Sakse Dalum 2012-08-20 19:23:10 +0200
  • a627c4f2bb Improved spacecraft. Lasse 2012-08-17 15:30:40 +0200
  • 469da16b3d Fixed elevator and added a spacecraft. Lasse 2012-08-17 15:16:42 +0200
  • fa4f1c8138 Fixed wall_outside.png. Lasse 2012-08-16 14:31:24 +0200
  • e055126d36 Merge branch 'master' of hongabar.org:a-robots-conundrum Lasse 2012-08-16 14:26:59 +0200
  • 2e585fd99e Added a temp teleportation effect. Lasse 2012-08-15 14:04:29 +0200
  • 2abe70836f Fixed ugly tile drawing bug. Niels Serup 2012-08-15 14:03:54 +0200
  • e0ebc48f0b Changed ground tiles and added elevator graphics. Lasse 2012-08-15 13:48:35 +0200
  • 2786a8c2f6 Merge branch 'master' of hongabar.org:robotgame Niels Serup 2012-08-14 17:02:52 +0200
  • 46ead34f45 Fixed critical infinite loop bug in teleportermap. Niels Serup 2012-08-14 17:02:06 +0200
  • 1e854f5bbd improved lasersource and lasertarget. Lasse 2012-08-14 16:23:01 +0200
  • 731f0ea25b Added glowing symbols. Lasse 2012-08-14 16:04:33 +0200
  • 40a7841b34 Minor fixes. Niels Serup 2012-08-14 00:59:06 +0200
  • b6700125c4 Created teleporter map generation and implemented it in level 1. Niels Serup 2012-08-14 00:28:50 +0200
  • 5235112424 Fixed blit_area bug. Niels Serup 2012-08-13 21:47:15 +0200
  • c402c342b8 Interactions between lasers, targets and sources are prettier. Niels Serup 2012-08-13 21:42:46 +0200
  • 7713fbaf98 Now correctly draws lasers behind and in front of mirrors. Phew. Niels Serup 2012-08-13 16:20:45 +0200
  • a654540095 Changed TODO.txt Lasse 2012-08-13 13:50:03 +0200
  • 018c52ec7f Added lifted matts and widened block3.png. Lasse 2012-08-13 13:29:38 +0200
  • 7fde89813b Added a dummy for when the laser target is being targeted (lasertarget_glow.png). Lasse 2012-08-13 01:28:57 +0200
  • 9d7bb2e946 level 4 walls, good laser still under development (algorithm discovered, implementation next up) Niels Serup 2012-08-13 00:05:44 +0200
  • 4a8a5b5d70 Added an introduction screen (level 0). Sakse Dalum 2012-08-12 22:15:01 +0200
  • 250a7528a3 Fixed lower border in level 1. Sakse Dalum 2012-08-12 21:24:01 +0200
  • 532bdb0f3c Added one extra degree of randomness to the puzzle generation. Sakse Dalum 2012-08-12 21:16:02 +0200
  • d192510814 Fixed a bug making level 1 impossible to complete in certain situations. Sakse Dalum 2012-08-12 21:11:15 +0200
  • c04deececf Increased z component of door to make it seem more realistic when moving on its sides and entering. Sakse Dalum 2012-08-12 20:46:44 +0200
  • 4c2944a087 Merge branch 'master' of hongabar.org:robotgame Sakse Dalum 2012-08-12 20:43:01 +0200
  • 2e72488824 Merge branch 'master' of hongabar.org:robotgame Sakse Dalum 2012-08-12 20:42:24 +0200
  • f9568e11ce Merge branch 'master' of hongabar.org:robotgame Sakse Dalum 2012-08-12 20:42:24 +0200
  • 536df5f329 Fixes. Niels Serup 2012-08-12 20:45:51 +0200
  • 483da974d0 Rewriting lasers in progress. Niels Serup 2012-08-12 20:43:14 +0200
  • dac5493b86 Now game no longer includes duplicates of levels upon completion or restart ... :-) Sakse Dalum 2012-08-12 20:42:16 +0200
  • dc1df769cc Adjusted the size of level 1. Sakse Dalum 2012-08-12 20:28:20 +0200
  • 2b97af6526 Made the camera behave nicely when approaching map edges. Sakse Dalum 2012-08-12 20:25:13 +0200
  • f34d8106ef Should fix index error. Sakse Dalum 2012-08-12 20:09:17 +0200
  • 5fe049f585 Tasks now in correct order. Sakse Dalum 2012-08-12 20:01:58 +0200
  • fbd699356c Merge branch 'master' of hongabar.org:robotgame Sakse Dalum 2012-08-12 19:48:02 +0200
  • c06afba6e1 Added stones to indicate task completions. Sakse Dalum 2012-08-12 19:47:55 +0200
  • 1da7d452e4 Merge branch 'master' of hongabar.org:robotgame Lasse 2012-08-12 19:07:39 +0200
  • 9fbb580a3c Fixed symbol tiles for level 1. Lasse 2012-08-12 19:06:43 +0200
  • 40da292001 Merge branch 'master' of hongabar.org:robotgame Sakse Dalum 2012-08-12 19:06:00 +0200
  • 4babce9f3c Holy smokes, level 1 almost finished! Sakse Dalum 2012-08-12 19:05:54 +0200
  • 7425dad7ec Added symbol tiles for level 1. Lasse 2012-08-12 18:59:58 +0200
  • da2bcecfa5 Merge branch 'master' of hongabar.org:robotgame Sakse Dalum 2012-08-12 18:28:21 +0200
  • 84e0016c95 Added the great northern wall. Sakse Dalum 2012-08-12 18:28:09 +0200
  • b3c871292a Merge branch 'master' of hongabar.org:robotgame Lasse 2012-08-12 18:05:00 +0200
  • 65bf94bbd0 Changed TODO.txt. Lasse 2012-08-12 18:03:52 +0200
  • c20e1cbb57 Added a door. Lasse 2012-08-12 18:02:02 +0200
  • debca3bab2 Modified TODO. Sakse Dalum 2012-08-12 17:58:25 +0200
  • 10a02effbe Added new concepts for level 1 tasks. Sakse Dalum 2012-08-12 17:56:09 +0200
  • 3bd735788f Merge branch 'master' of hongabar.org:robotgame Sakse Dalum 2012-08-12 17:37:06 +0200
  • 2c3b75fc44 Added task 5. Sakse Dalum 2012-08-12 17:36:59 +0200
  • 3e47b7645f Laser now shows behind mirrors where needed. Next up is improving laser graphics and adding laser sources and laser targets. Niels Serup 2012-08-12 17:01:58 +0200
  • d6e8fc2c44 fixed floor tiles. Lasse 2012-08-12 15:31:04 +0200
  • fc31a5df75 Added floor tiles with symbols and changed the basic floor tile. Lasse 2012-08-12 15:25:04 +0200
  • 0f605981d7 Added blocks with symbols. Lasse 2012-08-12 15:18:02 +0200
  • aa93694fd7 Added lasersources and lasertarget. Lasse 2012-08-12 14:37:14 +0200
  • 737679393b Added 12 concept symbols. Sakse Dalum 2012-08-12 14:22:41 +0200
  • 818dfe97c9 Merge branch 'master' of hongabar.org:robotgame Sakse Dalum 2012-08-12 00:55:01 +0200
  • bee5e9f683 Changed number of steps required in task 2. Sakse Dalum 2012-08-12 00:54:58 +0200
  • d403324d2f Added weight_indicator. Also added dummies for lasersource, lasertarget and numbered_stones. Lasse 2012-08-11 22:33:26 +0200
  • 13465f02ae Added lasers. Lasers not pretty yet. Niels Serup 2012-08-11 21:47:38 +0200
  • 1b439a400c Merge branch 'master' of hongabar.org:robotgame Niels Serup 2012-08-11 17:43:24 +0200
  • 5ecfd8a7ce Fixed block3.png Lasse 2012-08-11 15:10:00 +0200
  • dbd025d3d0 Merge branch 'master' of hongabar.org:robotgame Sakse Dalum 2012-08-11 15:00:54 +0200
  • 90a3ec6a16 Changed number of settings to 5. Sakse Dalum 2012-08-11 15:00:50 +0200
  • caa4bd6c59 Improved elevating_column animation. Lasse 2012-08-11 14:59:17 +0200
  • c248375bbb Fixed column height so it is now at the last frame in the last setting. Sakse Dalum 2012-08-11 14:50:51 +0200
  • 3482944f32 Implemented elevating_column. Sakse Dalum 2012-08-11 14:47:06 +0200
  • e9a62a028c Ready for lasers. Niels Serup 2012-08-11 14:30:46 +0200
  • f354ed5e7c Added elevating column. Lasse 2012-08-11 14:28:07 +0200
  • 8cc7f18100 Merge branch 'master' of hongabar.org:robotgame Lasse 2012-08-11 13:24:52 +0200
  • b61f54963d Added preliminary level 4. No lasers yet. Niels Serup 2012-08-11 02:22:29 +0200
  • 1912a84da9 Merge branch 'master' of hongabar.org:robotgame Lasse 2012-08-11 02:21:06 +0200
  • 5904d29aef Committed the fix. Sakse Dalum 2012-08-10 23:11:06 +0200
  • ab1cb93527 Moved tiles to their proper location in task 3. Sakse Dalum 2012-08-10 22:52:55 +0200
  • 814471e722 Modified the layout of task 1. Sakse Dalum 2012-08-10 22:46:22 +0200
  • 3b50af291c Merge branch 'master' of hongabar.org:robotgame Sakse Dalum 2012-08-10 22:31:21 +0200
  • bb17cbb430 Added task 1. Sakse Dalum 2012-08-10 22:31:15 +0200
  • ba7edfffd4 Replaced ground tile with indoor tiles in some places. Niels Serup 2012-08-10 22:20:31 +0200
  • 6790174a76 Erased useless load functions. Niels Serup 2012-08-10 22:10:27 +0200
  • c0f59d72c9 Level 3 easier but still missing necessary clues to the player. Niels Serup 2012-08-10 21:54:21 +0200
  • a8936c6b2f Added dummies for spacecraft, wall and door. Lasse 2012-08-10 19:18:25 +0200
  • d6ec520e21 Added loader object. Game now loads on startup. Sakse Dalum 2012-08-10 18:54:48 +0200
  • 91a228af72 Merge branch 'master' of hongabar.org:robotgame Sakse Dalum 2012-08-10 18:37:27 +0200
  • a49c3135c4 Added well and compactified level1. Sakse Dalum 2012-08-10 18:37:17 +0200