Niels G. W. Serup
||12 months ago|
|arobotsconundrum||9 years ago|
|concept||9 years ago|
|resources||9 years ago|
|tests||9 years ago|
|.gitignore||9 years ago|
|GPLv3.txt||9 years ago|
|README.rst||1 year ago|
|a-robots-conundrum||9 years ago|
|cc-by-sa-3.0.txt||9 years ago|
|shell.nix||12 months ago|
A Robot's Conundrum
A Robot's Conundrum is a puzzling game. It has puzzles to solve, but it's up to you to figure out how to solve them.
You control a robot with the arrow keys and the space key.
The code of A Robot's Conundrum is free software under the terms of the GNU General Public License version 3 (or any later version). The artwork is free culture under the terms of the Creative Commons Attribution-Share Alike 3.0 license. See the files GPLv3.txt and cc-by-sa-3.0.txt for the full license texts.
A Robot's Conundrom was created by Sakse Dalum, Niels G. W. Serup, and Lasse.
The game can be run like this:
There is no in-game menu for adjusting things; that happens on the command line. To see which things can be adjusted, run
$ a-robots-conundrum --help
Dangerous randomness in rolling boulder puzzle
There is a puzzle about a rolling boulder in level 1. It's not guaranteed to be solvable, because you might not be able to move an arrow block to the position you need to move it to. However, this scenario is so unlikely that we have chosen to ignore it.
Lack of code niceness
The code works but is a bit messy.
Lack of efficiency
The code could certainly be more effective.