|  | c5e7a7b60c | Simplify nix integration a bit | 2020-11-07 13:03:39 +01:00 |  | 
			
				
					|  | 21e4b12672 | Support Nix. | 2020-08-20 23:33:49 +02:00 |  | 
			
				
					|  | 636388dbe6 | Mention dependency. | 2020-08-20 23:33:39 +02:00 |  | 
			
				
					|  | 6d821816f9 | Remove empty file. | 2020-08-20 23:23:23 +02:00 |  | 
			
				
					|  | 67e2439508 | Update README. | 2020-08-20 23:23:02 +02:00 |  | 
			
				
					|  | c41c600a61 | Removed debug code. | 2012-11-16 14:36:34 +01:00 |  | 
			
				
					|  | 899801d43c | Undid debug code. | 2012-11-15 18:37:55 +01:00 |  | 
			
				
					|  | a3aeb127af | Improved lasers, implemented the weight indicator, created a level 2 with the symbol blocks, deleted the much too difficult level 3 and the no-content level 2, made proper links between the levels, created an end screen. | 2012-11-15 18:36:50 +01:00 |  | 
			
				
					|  | 9b7d4279ce | Updated filenames and file contents to fit the title of the game. Made proper readme. | 2012-10-12 13:50:02 +02:00 |  | 
			
				
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								 Niels Serup | 9943e87f4a | fixed level 4 bug of missing invisblocks | 2012-08-23 17:31:15 +02:00 |  | 
			
				
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								 Niels Serup | ca7fea1916 | Added elevator and minor other things to level 3 and 4. Added link from level 3 to level 4. | 2012-08-21 18:36:51 +02:00 |  | 
			
				
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								 Niels Serup | e7745a6f60 | Merge branch 'master' of hongabar.org:a-robots-conundrum | 2012-08-20 20:00:38 +02:00 |  | 
			
				
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								 Niels Serup | 21ccd6bfaa | Added elevator graphics to loader.py | 2012-08-20 20:00:30 +02:00 |  | 
			
				
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								 Sakse Dalum | d37bca5bc2 | Added some prettier graphics to be used as laser beams. | 2012-08-20 19:51:02 +02:00 |  | 
			
				
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								 Sakse Dalum | 00bfc53b7b | Added the spacecraft to level 1, fixed some bugs when lifting arrow blocks. | 2012-08-20 19:23:10 +02:00 |  | 
			
				
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								 Lasse | a627c4f2bb | Improved spacecraft. | 2012-08-17 15:30:40 +02:00 |  | 
			
				
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								 Lasse | 469da16b3d | Fixed elevator and added a spacecraft. | 2012-08-17 15:16:42 +02:00 |  | 
			
				
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								 Lasse | fa4f1c8138 | Fixed wall_outside.png. | 2012-08-16 14:31:24 +02:00 |  | 
			
				
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								 Lasse | e055126d36 | Merge branch 'master' of hongabar.org:a-robots-conundrum | 2012-08-16 14:26:59 +02:00 |  | 
			
				
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								 Lasse | 2e585fd99e | Added a temp teleportation effect. | 2012-08-15 14:04:29 +02:00 |  | 
			
				
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								 Niels Serup | 2abe70836f | Fixed ugly tile drawing bug. | 2012-08-15 14:03:54 +02:00 |  | 
			
				
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								 Lasse | e0ebc48f0b | Changed ground tiles and added elevator graphics. | 2012-08-15 13:48:35 +02:00 |  | 
			
				
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								 Niels Serup | 2786a8c2f6 | Merge branch 'master' of hongabar.org:robotgame | 2012-08-14 17:02:52 +02:00 |  | 
			
				
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								 Niels Serup | 46ead34f45 | Fixed critical infinite loop bug in teleportermap. | 2012-08-14 17:02:06 +02:00 |  | 
			
				
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								 Lasse | 1e854f5bbd | improved lasersource and lasertarget. | 2012-08-14 16:23:01 +02:00 |  | 
			
				
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								 Lasse | 731f0ea25b | Added glowing symbols. | 2012-08-14 16:04:33 +02:00 |  | 
			
				
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								 Niels Serup | 40a7841b34 | Minor fixes. | 2012-08-14 00:59:06 +02:00 |  | 
			
				
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								 Niels Serup | b6700125c4 | Created teleporter map generation and implemented it in level 1. | 2012-08-14 00:28:50 +02:00 |  | 
			
				
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								 Niels Serup | 5235112424 | Fixed blit_area bug. | 2012-08-13 21:47:15 +02:00 |  | 
			
				
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								 Niels Serup | c402c342b8 | Interactions between lasers, targets and sources are prettier. | 2012-08-13 21:42:46 +02:00 |  | 
			
				
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								 Niels Serup | 7713fbaf98 | Now correctly draws lasers behind and in front of mirrors. Phew. | 2012-08-13 16:20:45 +02:00 |  | 
			
				
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								 Lasse | a654540095 | Changed TODO.txt | 2012-08-13 13:50:03 +02:00 |  | 
			
				
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								 Lasse | 018c52ec7f | Added lifted matts and widened block3.png. | 2012-08-13 13:29:38 +02:00 |  | 
			
				
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								 Lasse | 7fde89813b | Added a dummy for when the laser target is being targeted (lasertarget_glow.png). | 2012-08-13 01:28:57 +02:00 |  | 
			
				
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								 Niels Serup | 9d7bb2e946 | level 4 walls, good laser still under development (algorithm discovered, implementation next up) | 2012-08-13 00:05:44 +02:00 |  | 
			
				
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								 Sakse Dalum | 4a8a5b5d70 | Added an introduction screen (level 0). | 2012-08-12 22:15:01 +02:00 |  | 
			
				
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								 Sakse Dalum | 250a7528a3 | Fixed lower border in level 1. | 2012-08-12 21:24:01 +02:00 |  | 
			
				
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								 Sakse Dalum | 532bdb0f3c | Added one extra degree of randomness to the puzzle generation. | 2012-08-12 21:16:02 +02:00 |  | 
			
				
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								 Sakse Dalum | d192510814 | Fixed a bug making level 1 impossible to complete in certain situations. | 2012-08-12 21:11:15 +02:00 |  | 
			
				
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								 Sakse Dalum | c04deececf | Increased z component of door to make it seem more realistic when moving on its sides and entering. | 2012-08-12 20:46:44 +02:00 |  | 
			
				
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								 Sakse Dalum | 4c2944a087 | Merge branch 'master' of hongabar.org:robotgame | 2012-08-12 20:43:01 +02:00 |  | 
			
				
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								 Sakse Dalum | 2e72488824 | Merge branch 'master' of hongabar.org:robotgame | 2012-08-12 20:42:57 +02:00 |  | 
			
				
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								 Niels Serup | 536df5f329 | Fixes. | 2012-08-12 20:45:51 +02:00 |  | 
			
				
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								 Niels Serup | 483da974d0 | Rewriting lasers in progress. | 2012-08-12 20:43:14 +02:00 |  | 
			
				
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								 Sakse Dalum | f9568e11ce | Merge branch 'master' of hongabar.org:robotgame | 2012-08-12 20:42:24 +02:00 |  | 
			
				
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								 Sakse Dalum | dac5493b86 | Now game no longer includes duplicates of levels upon completion or restart ... :-) | 2012-08-12 20:42:16 +02:00 |  | 
			
				
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								 Sakse Dalum | dc1df769cc | Adjusted the size of level 1. | 2012-08-12 20:28:20 +02:00 |  | 
			
				
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								 Sakse Dalum | 2b97af6526 | Made the camera behave nicely when approaching map edges. | 2012-08-12 20:25:13 +02:00 |  | 
			
				
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								 Sakse Dalum | f34d8106ef | Should fix index error. | 2012-08-12 20:09:17 +02:00 |  | 
			
				
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								 Sakse Dalum | 5fe049f585 | Tasks now in correct order. | 2012-08-12 20:02:27 +02:00 |  |