Niels Serup
|
9943e87f4a
|
fixed level 4 bug of missing invisblocks
|
2012-08-23 17:31:15 +02:00 |
Niels Serup
|
ca7fea1916
|
Added elevator and minor other things to level 3 and 4. Added link from level 3
to level 4.
|
2012-08-21 18:36:51 +02:00 |
Niels Serup
|
e7745a6f60
|
Merge branch 'master' of hongabar.org:a-robots-conundrum
|
2012-08-20 20:00:38 +02:00 |
Niels Serup
|
21ccd6bfaa
|
Added elevator graphics to loader.py
|
2012-08-20 20:00:30 +02:00 |
Sakse Dalum
|
d37bca5bc2
|
Added some prettier graphics to be used as laser beams.
|
2012-08-20 19:51:02 +02:00 |
Sakse Dalum
|
00bfc53b7b
|
Added the spacecraft to level 1, fixed some bugs when lifting arrow blocks.
|
2012-08-20 19:23:10 +02:00 |
Niels Serup
|
2abe70836f
|
Fixed ugly tile drawing bug.
|
2012-08-15 14:03:54 +02:00 |
Niels Serup
|
46ead34f45
|
Fixed critical infinite loop bug in teleportermap.
|
2012-08-14 17:02:06 +02:00 |
Niels Serup
|
40a7841b34
|
Minor fixes.
|
2012-08-14 00:59:06 +02:00 |
Niels Serup
|
b6700125c4
|
Created teleporter map generation and implemented it in level 1.
|
2012-08-14 00:28:50 +02:00 |
Niels Serup
|
5235112424
|
Fixed blit_area bug.
|
2012-08-13 21:47:15 +02:00 |
Niels Serup
|
c402c342b8
|
Interactions between lasers, targets and sources are prettier.
|
2012-08-13 21:42:46 +02:00 |
Niels Serup
|
7713fbaf98
|
Now correctly draws lasers behind and in front of mirrors. Phew.
|
2012-08-13 16:20:45 +02:00 |
Niels Serup
|
9d7bb2e946
|
level 4 walls, good laser still under development (algorithm discovered,
implementation next up)
|
2012-08-13 00:05:44 +02:00 |
Sakse Dalum
|
4a8a5b5d70
|
Added an introduction screen (level 0).
|
2012-08-12 22:15:01 +02:00 |
Sakse Dalum
|
250a7528a3
|
Fixed lower border in level 1.
|
2012-08-12 21:24:01 +02:00 |
Sakse Dalum
|
532bdb0f3c
|
Added one extra degree of randomness to the puzzle generation.
|
2012-08-12 21:16:02 +02:00 |
Sakse Dalum
|
d192510814
|
Fixed a bug making level 1 impossible to complete in certain situations.
|
2012-08-12 21:11:15 +02:00 |
Sakse Dalum
|
c04deececf
|
Increased z component of door to make it seem more realistic when moving on its sides and entering.
|
2012-08-12 20:46:44 +02:00 |
Sakse Dalum
|
2e72488824
|
Merge branch 'master' of hongabar.org:robotgame
|
2012-08-12 20:42:57 +02:00 |
Niels Serup
|
536df5f329
|
Fixes.
|
2012-08-12 20:45:51 +02:00 |
Niels Serup
|
483da974d0
|
Rewriting lasers in progress.
|
2012-08-12 20:43:14 +02:00 |
Sakse Dalum
|
dac5493b86
|
Now game no longer includes duplicates of levels upon completion or restart ... :-)
|
2012-08-12 20:42:16 +02:00 |
Sakse Dalum
|
dc1df769cc
|
Adjusted the size of level 1.
|
2012-08-12 20:28:20 +02:00 |
Sakse Dalum
|
2b97af6526
|
Made the camera behave nicely when approaching map edges.
|
2012-08-12 20:25:13 +02:00 |
Sakse Dalum
|
f34d8106ef
|
Should fix index error.
|
2012-08-12 20:09:17 +02:00 |
Sakse Dalum
|
5fe049f585
|
Tasks now in correct order.
|
2012-08-12 20:02:27 +02:00 |
Sakse Dalum
|
c06afba6e1
|
Added stones to indicate task completions.
|
2012-08-12 19:47:55 +02:00 |
Sakse Dalum
|
4babce9f3c
|
Holy smokes, level 1 almost finished!
|
2012-08-12 19:05:54 +02:00 |
Sakse Dalum
|
84e0016c95
|
Added the great northern wall.
|
2012-08-12 18:28:09 +02:00 |
Sakse Dalum
|
10a02effbe
|
Added new concepts for level 1 tasks.
|
2012-08-12 17:56:09 +02:00 |
Sakse Dalum
|
3bd735788f
|
Merge branch 'master' of hongabar.org:robotgame
|
2012-08-12 17:37:06 +02:00 |
Sakse Dalum
|
2c3b75fc44
|
Added task 5.
|
2012-08-12 17:36:59 +02:00 |
Niels Serup
|
3e47b7645f
|
Laser now shows behind mirrors where needed. Next up is improving laser
graphics and adding laser sources and laser targets.
|
2012-08-12 17:01:58 +02:00 |
Sakse Dalum
|
737679393b
|
Added 12 concept symbols.
|
2012-08-12 14:22:41 +02:00 |
Sakse Dalum
|
818dfe97c9
|
Merge branch 'master' of hongabar.org:robotgame
|
2012-08-12 00:55:01 +02:00 |
Sakse Dalum
|
bee5e9f683
|
Changed number of steps required in task 2.
|
2012-08-12 00:54:58 +02:00 |
Niels Serup
|
13465f02ae
|
Added lasers. Lasers not pretty yet.
|
2012-08-11 21:47:38 +02:00 |
Niels Serup
|
1b439a400c
|
Merge branch 'master' of hongabar.org:robotgame
|
2012-08-11 17:43:24 +02:00 |
Sakse Dalum
|
90a3ec6a16
|
Changed number of settings to 5.
|
2012-08-11 15:00:50 +02:00 |
Sakse Dalum
|
c248375bbb
|
Fixed column height so it is now at the last frame in the last setting.
|
2012-08-11 14:50:51 +02:00 |
Sakse Dalum
|
3482944f32
|
Implemented elevating_column.
|
2012-08-11 14:47:06 +02:00 |
Niels Serup
|
e9a62a028c
|
Ready for lasers.
|
2012-08-11 14:30:46 +02:00 |
Niels Serup
|
b61f54963d
|
Added preliminary level 4. No lasers yet.
|
2012-08-11 02:22:29 +02:00 |
Sakse Dalum
|
5904d29aef
|
Committed the fix.
|
2012-08-10 23:11:06 +02:00 |
Sakse Dalum
|
ab1cb93527
|
Moved tiles to their proper location in task 3.
|
2012-08-10 22:52:55 +02:00 |
Sakse Dalum
|
814471e722
|
Modified the layout of task 1.
|
2012-08-10 22:46:22 +02:00 |
Sakse Dalum
|
3b50af291c
|
Merge branch 'master' of hongabar.org:robotgame
|
2012-08-10 22:31:21 +02:00 |
Sakse Dalum
|
bb17cbb430
|
Added task 1.
|
2012-08-10 22:31:15 +02:00 |
Niels Serup
|
ba7edfffd4
|
Replaced ground tile with indoor tiles in some places.
|
2012-08-10 22:20:31 +02:00 |