.. |
logic
|
Added preliminary level 4. No lasers yet.
|
2012-08-11 02:22:29 +02:00 |
__init__.py
|
Added game.py etc.
|
2012-08-07 13:21:08 +02:00 |
block.py
|
Added well and compactified level1.
|
2012-08-10 18:37:17 +02:00 |
boulder.py
|
Should fix "double-animation" glitch during boulder falls.
|
2012-08-09 17:05:09 +02:00 |
fadeout.py
|
Added darkness!
|
2012-08-09 17:18:44 +02:00 |
game.py
|
Added loader object. Game now loads on startup.
|
2012-08-10 18:54:48 +02:00 |
game_menu.py
|
Added the robot with animations to the game. Also made the game pause when using the menu.
|
2012-08-08 13:26:55 +02:00 |
jukebox.py
|
Added a background image to the menu.
|
2012-08-07 15:40:42 +02:00 |
level.py
|
Ready for lasers.
|
2012-08-11 14:30:46 +02:00 |
level1.py
|
Committed the fix.
|
2012-08-10 23:11:06 +02:00 |
level2.py
|
Replaced ground tile with indoor tiles in some places.
|
2012-08-10 22:20:31 +02:00 |
level3.py
|
Replaced ground tile with indoor tiles in some places.
|
2012-08-10 22:20:31 +02:00 |
level4.py
|
Ready for lasers.
|
2012-08-11 14:30:46 +02:00 |
level_bonus.py
|
Replaced ground tile with indoor tiles in some places.
|
2012-08-10 22:20:31 +02:00 |
lever.py
|
Modified the time at which levers trigger compared to their animation.
|
2012-08-10 16:57:22 +02:00 |
loader.py
|
Added preliminary level 4. No lasers yet.
|
2012-08-11 02:22:29 +02:00 |
main_menu.py
|
Cleaned up some of the level-start code.
|
2012-08-08 23:00:39 +02:00 |
mirror.py
|
Ready for lasers.
|
2012-08-11 14:30:46 +02:00 |
misc.py
|
Added preliminary level 4. No lasers yet.
|
2012-08-11 02:22:29 +02:00 |
player.py
|
Added loader object. Game now loads on startup.
|
2012-08-10 18:54:48 +02:00 |
tile.py
|
Added translucency.
|
2012-08-08 14:52:08 +02:00 |
trigger.py
|
Added trigger pads/holes and implemented them into level1.
|
2012-08-09 16:00:27 +02:00 |
worldobject.py
|
Boulder now ignores player and vice versa.
|
2012-08-09 15:22:42 +02:00 |