a-robots-conundrum/robotgame
Niels Serup e7745a6f60 Merge branch 'master' of hongabar.org:a-robots-conundrum 2012-08-20 20:00:38 +02:00
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logic Fixed critical infinite loop bug in teleportermap. 2012-08-14 17:02:06 +02:00
__init__.py Added game.py etc. 2012-08-07 13:21:08 +02:00
block.py Added the spacecraft to level 1, fixed some bugs when lifting arrow blocks. 2012-08-20 19:23:10 +02:00
boulder.py Should fix "double-animation" glitch during boulder falls. 2012-08-09 17:05:09 +02:00
fadeout.py Added darkness! 2012-08-09 17:18:44 +02:00
game.py Added an introduction screen (level 0). 2012-08-12 22:15:01 +02:00
game_menu.py Added stones to indicate task completions. 2012-08-12 19:47:55 +02:00
jukebox.py Added a background image to the menu. 2012-08-07 15:40:42 +02:00
laser.py Added some prettier graphics to be used as laser beams. 2012-08-20 19:51:02 +02:00
level.py Interactions between lasers, targets and sources are prettier. 2012-08-13 21:42:46 +02:00
level0.py Added an introduction screen (level 0). 2012-08-12 22:15:01 +02:00
level1.py Added the spacecraft to level 1, fixed some bugs when lifting arrow blocks. 2012-08-20 19:23:10 +02:00
level2.py Minor fixes. 2012-08-14 00:59:06 +02:00
level3.py Minor fixes. 2012-08-14 00:59:06 +02:00
level4.py Interactions between lasers, targets and sources are prettier. 2012-08-13 21:42:46 +02:00
level_bonus.py Minor fixes. 2012-08-14 00:59:06 +02:00
lever.py Modified the time at which levers trigger compared to their animation. 2012-08-10 16:57:22 +02:00
loader.py Merge branch 'master' of hongabar.org:a-robots-conundrum 2012-08-20 20:00:38 +02:00
main_menu.py Added an introduction screen (level 0). 2012-08-12 22:15:01 +02:00
mirror.py Now correctly draws lasers behind and in front of mirrors. Phew. 2012-08-13 16:20:45 +02:00
misc.py Added preliminary level 4. No lasers yet. 2012-08-11 02:22:29 +02:00
player.py Tasks now in correct order. 2012-08-12 20:02:27 +02:00
tile.py Added translucency. 2012-08-08 14:52:08 +02:00
trigger.py Created teleporter map generation and implemented it in level 1. 2012-08-14 00:28:50 +02:00
worldobject.py Fixed blit_area bug. 2012-08-13 21:47:15 +02:00