Commit Graph

15 Commits

Author SHA1 Message Date
Niels Serup ca7fea1916 Added elevator and minor other things to level 3 and 4. Added link from level 3
to level 4.
2012-08-21 18:36:51 +02:00
Niels Serup 40a7841b34 Minor fixes. 2012-08-14 00:59:06 +02:00
Niels Serup 3e47b7645f Laser now shows behind mirrors where needed. Next up is improving laser
graphics and adding laser sources and laser targets.
2012-08-12 17:01:58 +02:00
Niels Serup ba7edfffd4 Replaced ground tile with indoor tiles in some places. 2012-08-10 22:20:31 +02:00
Niels Serup 6790174a76 Erased useless load functions. 2012-08-10 22:10:27 +02:00
Niels Serup c0f59d72c9 Level 3 easier but still missing necessary clues to the player. 2012-08-10 21:54:21 +02:00
Niels Serup 7f5352a0e7 Level 3 now much easier. 2012-08-10 15:34:56 +02:00
Niels Serup 924d56c00e Minor bug fix. 2012-08-10 13:51:22 +02:00
Niels Serup 6416df3e5f Added pretty difficult level 3. 2012-08-10 13:47:26 +02:00
Niels Serup 64f5640a60 Added task 3 to level 1. 2012-08-10 12:09:07 +02:00
Niels Serup f05a1ab895 Fixed rolling stone overanxious transpose bug. 2012-08-09 14:23:08 +02:00
Niels Serup 3d76f7fdbd Now only updates alpha when it has to. Much faster. 2012-08-09 12:43:18 +02:00
Sakse Dalum 003f79d272 Cleaned up some of the level-start code. 2012-08-08 23:00:39 +02:00
Niels Serup b4f53e17f2 Basic colour box and colour well interaction implemented. 2012-08-08 21:45:05 +02:00
Niels Serup a842ad961b Started on level 3. 2012-08-08 20:22:13 +02:00