2012-08-07 19:59:52 +02:00
|
|
|
# This file is part of ROBOTGAME
|
|
|
|
#
|
|
|
|
# ROBOTGAME is free software: you can redistribute it and/or modify it under the
|
|
|
|
# terms of the GNU General Public License as published by the Free Software
|
|
|
|
# Foundation, either version 3 of the License, or (at your option) any later
|
|
|
|
# version.
|
|
|
|
#
|
|
|
|
# ROBOTGAME is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
|
|
# WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
|
|
|
# A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
|
|
|
#
|
|
|
|
# You should have received a copy of the GNU General Public License along with
|
|
|
|
# ROBOTGAME. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
#
|
|
|
|
# ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' '
|
|
|
|
#
|
|
|
|
# level1.py
|
|
|
|
# --------------------
|
|
|
|
# date created : Tue Aug 7 2012
|
|
|
|
# copyright : (C) 2012 Sakse Dalum
|
|
|
|
# maintained by : Sakse Dalum <don_s@hongabar.org>
|
|
|
|
|
|
|
|
"""
|
|
|
|
The first level.
|
|
|
|
"""
|
|
|
|
|
2012-08-07 21:23:10 +02:00
|
|
|
import os
|
|
|
|
import pygame
|
2012-08-07 23:21:44 +02:00
|
|
|
import random
|
2012-08-08 16:46:26 +02:00
|
|
|
import re
|
2012-08-10 12:09:07 +02:00
|
|
|
import itertools
|
2012-08-07 21:23:10 +02:00
|
|
|
|
2012-08-07 19:59:52 +02:00
|
|
|
import level
|
|
|
|
import player
|
2012-08-07 21:23:10 +02:00
|
|
|
import tile
|
2012-08-07 23:21:44 +02:00
|
|
|
import block
|
2012-08-08 16:46:26 +02:00
|
|
|
import boulder
|
2012-08-08 17:06:10 +02:00
|
|
|
import lever
|
2012-08-09 16:00:27 +02:00
|
|
|
import trigger
|
2012-08-10 22:31:15 +02:00
|
|
|
import worldobject
|
2012-08-07 19:59:52 +02:00
|
|
|
|
2012-08-14 00:28:50 +02:00
|
|
|
import logic.teleportermap
|
2012-08-08 19:00:52 +02:00
|
|
|
import logic.rollingstone
|
2012-08-10 12:09:07 +02:00
|
|
|
import logic.colourboxes
|
2012-08-08 19:00:52 +02:00
|
|
|
|
2012-08-07 19:59:52 +02:00
|
|
|
class Level1(level.Level):
|
2012-08-08 13:50:48 +02:00
|
|
|
def __init__(self, game, graphics_dir, paused=False):
|
2012-08-12 20:28:20 +02:00
|
|
|
level.Level.__init__(self, game, graphics_dir, size=(64 * 40,
|
|
|
|
48 * 40),
|
2012-08-08 19:53:48 +02:00
|
|
|
paused=paused)
|
2012-08-07 23:21:44 +02:00
|
|
|
|
2012-08-12 19:05:54 +02:00
|
|
|
self.solution = range(1, 6)
|
|
|
|
random.shuffle(self.solution)
|
|
|
|
self.solution = self.solution[:3]
|
|
|
|
|
2012-08-12 19:47:55 +02:00
|
|
|
self.task_completions = [0, 0, 0]
|
2012-08-09 16:00:27 +02:00
|
|
|
|
2012-08-09 22:48:30 +02:00
|
|
|
self.set_darkness(0)
|
2012-08-09 17:18:44 +02:00
|
|
|
|
2012-08-12 20:28:20 +02:00
|
|
|
for i in range(self.size[0] / 64):
|
|
|
|
for j in range(self.size[1] / 48):
|
2012-08-07 21:23:10 +02:00
|
|
|
self.tiles.append(
|
2012-08-08 11:15:14 +02:00
|
|
|
tile.Tile(self, i*64, j*48, self.imgs['ground1']))
|
2012-08-07 23:21:44 +02:00
|
|
|
|
2012-08-12 17:56:09 +02:00
|
|
|
self.player.set_pos(64 * 15, 48 * 30)
|
2012-08-08 22:40:27 +02:00
|
|
|
self.player.set_init_pos()
|
|
|
|
|
2012-08-12 20:28:20 +02:00
|
|
|
for i in range(self.size[0] / 64):
|
2012-08-12 18:28:09 +02:00
|
|
|
if not i % 3:
|
|
|
|
self.objects.append(block.Block(self, i * 64,
|
|
|
|
48 * 3,
|
|
|
|
self.imgs['wall_outside'],
|
|
|
|
width=3))
|
2012-08-09 14:26:53 +02:00
|
|
|
self.objects.append(block.InvisBlock(self, i * 64,
|
2012-08-12 21:24:01 +02:00
|
|
|
self.size[1]))
|
2012-08-12 20:28:20 +02:00
|
|
|
for i in range(self.size[1] / 48):
|
2012-08-12 18:28:09 +02:00
|
|
|
self.objects.append(block.InvisBlock(self, - 64,
|
2012-08-09 14:26:53 +02:00
|
|
|
i * 48))
|
2012-08-12 20:28:20 +02:00
|
|
|
self.objects.append(block.InvisBlock(self, self.size[0],
|
2012-08-09 14:26:53 +02:00
|
|
|
i * 48))
|
|
|
|
|
2012-08-10 22:31:15 +02:00
|
|
|
|
|
|
|
|
2012-08-12 20:01:58 +02:00
|
|
|
### Task 1: Teleporters
|
2012-08-10 22:31:15 +02:00
|
|
|
|
2012-08-14 00:28:50 +02:00
|
|
|
task5_size = 8, 5
|
2012-08-12 20:01:58 +02:00
|
|
|
task5_pos = (64 * 12, 48 * 19)
|
2012-08-10 22:31:15 +02:00
|
|
|
|
2012-08-14 00:28:50 +02:00
|
|
|
tmap = logic.teleportermap.generate_teleporter_map3(*task5_size)
|
2012-08-12 20:01:58 +02:00
|
|
|
|
2012-08-14 00:28:50 +02:00
|
|
|
for x in range(task5_size[0]):
|
|
|
|
for y in range(task5_size[1]):
|
|
|
|
# if not (x, y) in tmap:
|
|
|
|
# continue
|
2012-08-12 20:01:58 +02:00
|
|
|
self.add_tile(task5_pos[0] - 64 * (x - 1),
|
|
|
|
task5_pos[1] - 48 * y,
|
|
|
|
'indoor%d' % random.randint(1, 6), blocking=False)
|
|
|
|
|
2012-08-14 00:28:50 +02:00
|
|
|
for x, y in tmap:
|
2012-08-12 20:01:58 +02:00
|
|
|
self.objects.append(
|
|
|
|
trigger.Trigger(self,
|
2012-08-14 00:28:50 +02:00
|
|
|
task5_pos[0] - 64 * (x - 1),
|
|
|
|
task5_pos[1] - 48 * y,
|
2012-08-12 20:01:58 +02:00
|
|
|
[lambda x: self.player.set_pos(
|
|
|
|
task5_pos[0] + 2 * 64,
|
|
|
|
(task5_pos[1]
|
2012-08-14 00:28:50 +02:00
|
|
|
- random.randint(0, task5_size[1] - 1) * 48))],
|
2012-08-12 20:01:58 +02:00
|
|
|
self.imgs['hole'],
|
|
|
|
[self.player],
|
2012-08-14 00:28:50 +02:00
|
|
|
visible=False,
|
|
|
|
no_stop=True))
|
2012-08-12 20:01:58 +02:00
|
|
|
|
2012-08-14 00:28:50 +02:00
|
|
|
for i in range(task5_size[0] + 1):
|
2012-08-12 20:01:58 +02:00
|
|
|
self.add_tile(task5_pos[0] - 64 * i,
|
|
|
|
task5_pos[1] + 48,
|
|
|
|
'moat_horizontal')
|
|
|
|
self.add_tile(task5_pos[0] - 64 * i,
|
2012-08-14 00:28:50 +02:00
|
|
|
task5_pos[1] - task5_size[1] * 48,
|
2012-08-12 20:01:58 +02:00
|
|
|
'moat_horizontal')
|
|
|
|
self.add_tile(task5_pos[0] + 64,
|
|
|
|
task5_pos[1] + 48,
|
|
|
|
'moat_end_horizontal_flip')
|
|
|
|
# self.add_tile(task5_pos[0] + 64,
|
2012-08-14 00:28:50 +02:00
|
|
|
# task5_pos[1] - task5_size[1] * 48,
|
2012-08-12 20:01:58 +02:00
|
|
|
# 'moat_end_horizontal_flip')
|
2012-08-14 00:28:50 +02:00
|
|
|
self.add_tile(task5_pos[0] - 64 * (task5_size[0] + 1),
|
2012-08-12 20:01:58 +02:00
|
|
|
task5_pos[1] + 48,
|
|
|
|
'moat_corner_south')
|
2012-08-14 00:28:50 +02:00
|
|
|
self.add_tile(task5_pos[0] - 64 * (task5_size[0] + 1),
|
|
|
|
task5_pos[1] - task5_size[1] * 48,
|
2012-08-10 22:31:15 +02:00
|
|
|
'moat_corner_north')
|
2012-08-12 20:01:58 +02:00
|
|
|
for i in range(task5_size[0]):
|
2012-08-14 00:28:50 +02:00
|
|
|
self.add_tile(task5_pos[0] - 64 * (task5_size[0] + 1),
|
2012-08-12 20:01:58 +02:00
|
|
|
task5_pos[1] - 48 * i,
|
2012-08-10 22:46:22 +02:00
|
|
|
'moat_vertical')
|
2012-08-12 20:01:58 +02:00
|
|
|
|
|
|
|
self.objects.append(
|
|
|
|
lever.Lever(self,
|
2012-08-14 00:28:50 +02:00
|
|
|
task5_pos[0] - 64 * (task5_size[0]),
|
|
|
|
task5_pos[1] - (task5_size[1] / 2) * 48,
|
2012-08-12 20:01:58 +02:00
|
|
|
[lambda *x: self.complete_task(1)]))
|
2012-08-10 22:31:15 +02:00
|
|
|
|
2012-08-08 22:40:27 +02:00
|
|
|
### Task 2: Rolling stone
|
2012-08-08 18:13:53 +02:00
|
|
|
|
2012-08-09 13:54:27 +02:00
|
|
|
task2_size = 15, 10
|
|
|
|
|
2012-08-08 22:40:27 +02:00
|
|
|
task2_pos = (64 * 20, 48 * 20)
|
2012-08-08 19:00:52 +02:00
|
|
|
|
2012-08-08 19:29:26 +02:00
|
|
|
playfield, nsteps, directions = (
|
2012-08-08 22:40:27 +02:00
|
|
|
logic.rollingstone.generate_simple_unsolved_solvable_extra(
|
2012-08-12 00:54:58 +02:00
|
|
|
task2_size[0], task2_size[1], 5, 50))
|
2012-08-08 22:40:27 +02:00
|
|
|
|
2012-08-08 19:53:48 +02:00
|
|
|
n = 0
|
2012-08-12 00:54:58 +02:00
|
|
|
c = len(playfield) / len(directions)
|
|
|
|
ns = [k * c for k in range(len(directions))]
|
|
|
|
arrow_blocks = []
|
|
|
|
for i, j in playfield:
|
|
|
|
if n in ns:
|
|
|
|
arrow_blocks.append(
|
|
|
|
block.ArrowBlock(self,
|
|
|
|
task2_pos[0] + 64 * i,
|
|
|
|
task2_pos[1] + 48 * j,
|
|
|
|
directions[n / c].next_pos((0, 0))))
|
|
|
|
else:
|
|
|
|
self.objects.append(
|
|
|
|
block.Block(self,
|
|
|
|
task2_pos[0] + 64 * i,
|
|
|
|
task2_pos[1] + 48 * j,
|
|
|
|
self.imgs['block1'],
|
|
|
|
movable=True)
|
|
|
|
if (random.randint(0, 2) or (i, j) == (4, 0)) else
|
|
|
|
block.Block(self,
|
|
|
|
task2_pos[0] + 64 * i,
|
|
|
|
task2_pos[1] + 48 * j,
|
|
|
|
self.imgs['block3'],
|
|
|
|
movable=False))
|
2012-08-08 19:53:48 +02:00
|
|
|
n += 1
|
|
|
|
|
2012-08-12 00:54:58 +02:00
|
|
|
# arrow_blocks = []
|
|
|
|
# n = 0
|
|
|
|
# for i in directions:
|
|
|
|
# arrow_blocks.append(
|
|
|
|
# block.ArrowBlock(self,
|
|
|
|
# task2_pos[0] + 64 * (task2_size[0] - n),
|
|
|
|
# task2_pos[1] + 48 * (task2_size[1] + 2),
|
|
|
|
# i.next_pos((0, 0))))
|
|
|
|
# n += 1
|
|
|
|
|
2012-08-08 19:53:48 +02:00
|
|
|
self.objects.extend(arrow_blocks)
|
2012-08-08 22:40:27 +02:00
|
|
|
self.objects.append(lever.Lever(self,
|
|
|
|
task2_pos[0] + 64 * 3,
|
|
|
|
task2_pos[1] - 48 * 2,
|
2012-08-08 19:53:48 +02:00
|
|
|
[arrow_block.activate
|
|
|
|
for arrow_block in arrow_blocks],
|
2012-08-08 22:40:27 +02:00
|
|
|
toggling=True,
|
|
|
|
anim='lever_updown'))
|
|
|
|
|
2012-08-09 13:54:27 +02:00
|
|
|
b = boulder.Boulder(self, task2_pos[0], task2_pos[1] - 48,
|
2012-08-08 22:40:27 +02:00
|
|
|
direction=(0, 1))
|
|
|
|
self.objects.append(b)
|
|
|
|
|
|
|
|
self.objects.append(lever.Lever(self,
|
|
|
|
task2_pos[0] + 64 * 2,
|
|
|
|
task2_pos[1] - 48 * 2,
|
|
|
|
[b.activate],
|
|
|
|
anim='lever_updown'))
|
2012-08-09 13:54:27 +02:00
|
|
|
# Moat sides
|
|
|
|
for i in range(-1, task2_size[1]):
|
2012-08-10 18:37:17 +02:00
|
|
|
self.add_tile(task2_pos[0] - 64,
|
2012-08-09 13:54:27 +02:00
|
|
|
task2_pos[1] + 48 * i,
|
|
|
|
'moat_vertical')
|
|
|
|
for i in range(task2_size[1] - 2):
|
2012-08-10 18:37:17 +02:00
|
|
|
self.add_tile(task2_pos[0] + 64 * task2_size[0],
|
2012-08-09 13:54:27 +02:00
|
|
|
task2_pos[1] + 48 * i,
|
|
|
|
'moat_vertical')
|
|
|
|
for i in range(6, task2_size[0]):
|
2012-08-10 18:37:17 +02:00
|
|
|
self.add_tile(task2_pos[0] + 64 * i,
|
2012-08-09 13:54:27 +02:00
|
|
|
task2_pos[1] - 48,
|
|
|
|
'moat_horizontal')
|
|
|
|
for i in range(task2_size[0] - 2):
|
2012-08-10 18:37:17 +02:00
|
|
|
self.add_tile(task2_pos[0] + 64 * i,
|
2012-08-09 13:54:27 +02:00
|
|
|
task2_pos[1] + 48 * task2_size[1],
|
|
|
|
'moat_horizontal')
|
|
|
|
# Corners
|
2012-08-10 18:37:17 +02:00
|
|
|
self.add_tile(task2_pos[0] + 64 * task2_size[0],
|
2012-08-09 13:54:27 +02:00
|
|
|
task2_pos[1] - 48,
|
|
|
|
'moat_corner_north_flip')
|
2012-08-10 18:37:17 +02:00
|
|
|
self.add_tile(task2_pos[0] - 64,
|
2012-08-09 13:54:27 +02:00
|
|
|
task2_pos[1] + 48 * task2_size[1],
|
|
|
|
'moat_corner_south')
|
|
|
|
|
|
|
|
# Start
|
2012-08-10 18:37:17 +02:00
|
|
|
self.add_tile(task2_pos[0] + 64 * 2,
|
2012-08-09 13:54:27 +02:00
|
|
|
task2_pos[1] - 48,
|
|
|
|
'moat_horizontal')
|
2012-08-10 18:37:17 +02:00
|
|
|
self.add_tile(task2_pos[0] + 64 * 3,
|
2012-08-09 13:54:27 +02:00
|
|
|
task2_pos[1] - 48,
|
|
|
|
'moat_end_horizontal_flip')
|
2012-08-10 18:37:17 +02:00
|
|
|
self.add_tile(task2_pos[0] + 64 * 5,
|
2012-08-09 13:54:27 +02:00
|
|
|
task2_pos[1] - 48,
|
|
|
|
'moat_end_horizontal')
|
2012-08-10 18:37:17 +02:00
|
|
|
self.add_tile(task2_pos[0] - 64,
|
2012-08-09 13:54:27 +02:00
|
|
|
task2_pos[1] - 48 * 2,
|
|
|
|
'moat_corner_north')
|
2012-08-10 18:37:17 +02:00
|
|
|
self.add_tile(task2_pos[0],
|
2012-08-09 13:54:27 +02:00
|
|
|
task2_pos[1] - 48 * 2,
|
|
|
|
'moat_horizontal')
|
2012-08-10 18:37:17 +02:00
|
|
|
self.add_tile(task2_pos[0] + 64,
|
2012-08-09 13:54:27 +02:00
|
|
|
task2_pos[1] - 48 * 2,
|
|
|
|
'moat_corner_north_flip')
|
2012-08-10 18:37:17 +02:00
|
|
|
self.add_tile(task2_pos[0] + 64,
|
2012-08-09 13:54:27 +02:00
|
|
|
task2_pos[1] - 48,
|
|
|
|
'moat_corner_south')
|
|
|
|
|
|
|
|
# End
|
2012-08-10 18:37:17 +02:00
|
|
|
self.add_tile(task2_pos[0] + 64 * task2_size[0],
|
2012-08-09 13:54:27 +02:00
|
|
|
task2_pos[1] + 48 * (task2_size[1] - 2),
|
|
|
|
'moat_corner_south')
|
2012-08-10 18:37:17 +02:00
|
|
|
self.add_tile(task2_pos[0] + 64 * (task2_size[0] + 1),
|
2012-08-09 13:54:27 +02:00
|
|
|
task2_pos[1] + 48 * (task2_size[1] - 2),
|
|
|
|
'moat_corner_north_flip')
|
2012-08-10 18:37:17 +02:00
|
|
|
self.add_tile(task2_pos[0] + 64 * (task2_size[0] + 1),
|
2012-08-09 13:54:27 +02:00
|
|
|
task2_pos[1] + 48 * (task2_size[1] - 1),
|
|
|
|
'moat_vertical')
|
2012-08-10 18:37:17 +02:00
|
|
|
self.add_tile(task2_pos[0] + 64 * (task2_size[0] + 1),
|
2012-08-09 13:54:27 +02:00
|
|
|
task2_pos[1] + 48 * (task2_size[1]),
|
|
|
|
'moat_corner_south_flip')
|
2012-08-10 18:37:17 +02:00
|
|
|
self.add_tile(task2_pos[0] + 64 * (task2_size[0]),
|
2012-08-09 13:54:27 +02:00
|
|
|
task2_pos[1] + 48 * (task2_size[1]),
|
|
|
|
'moat_end_horizontal')
|
2012-08-10 18:37:17 +02:00
|
|
|
self.add_tile(task2_pos[0] + 64 * (task2_size[0] - 2),
|
2012-08-09 13:54:27 +02:00
|
|
|
task2_pos[1] + 48 * (task2_size[1]),
|
|
|
|
'moat_end_horizontal_flip')
|
2012-08-08 22:40:27 +02:00
|
|
|
|
2012-08-09 16:00:27 +02:00
|
|
|
self.objects.append(
|
|
|
|
trigger.Trigger(self, task2_pos[0] + 64 * (task2_size[0]),
|
|
|
|
task2_pos[1] + 48 * (task2_size[1] - 1),
|
2012-08-09 17:00:14 +02:00
|
|
|
[self.complete_task, b.fall],
|
2012-08-09 16:00:27 +02:00
|
|
|
self.imgs['hole'], [b],
|
2012-08-12 20:01:58 +02:00
|
|
|
signal=[0, 2],
|
|
|
|
toggling=True))
|
2012-08-10 12:09:07 +02:00
|
|
|
|
2012-08-10 15:30:30 +02:00
|
|
|
|
2012-08-12 20:01:58 +02:00
|
|
|
### Task 3: Inverted bits
|
2012-08-08 22:40:27 +02:00
|
|
|
|
2012-08-10 18:37:17 +02:00
|
|
|
task4_pos = (64 * 26, 48 * 18)
|
2012-08-08 22:40:27 +02:00
|
|
|
|
|
|
|
b = boulder.Boulder(self, task4_pos[0] - 64, task4_pos[1] - 48 * 3,
|
|
|
|
direction=(1, 0))
|
|
|
|
self.objects.append(b)
|
2012-08-08 19:53:48 +02:00
|
|
|
|
2012-08-08 22:40:27 +02:00
|
|
|
self.objects.append(lever.Lever(self,
|
2012-08-09 13:54:27 +02:00
|
|
|
task4_pos[0] - 64 * 3,
|
2012-08-08 22:40:27 +02:00
|
|
|
task4_pos[1] - 48 * 3,
|
|
|
|
[b.activate]))
|
|
|
|
|
|
|
|
|
|
|
|
risingblocks = [block.RisingBlock(self, task4_pos[0] + 64 * i,
|
|
|
|
task4_pos[1] - 48 * 3,
|
|
|
|
is_up = False)
|
|
|
|
for i in range(8)]
|
|
|
|
|
|
|
|
for i in range(8):
|
2012-08-08 23:00:39 +02:00
|
|
|
r = range(8)
|
|
|
|
r.remove(i)
|
2012-08-08 22:40:27 +02:00
|
|
|
self.objects.append(risingblocks[i])
|
2012-08-08 23:00:39 +02:00
|
|
|
n = random.choice(r)
|
2012-08-08 22:40:27 +02:00
|
|
|
self.objects.append(lever.Lever(self,
|
|
|
|
task4_pos[0] + 64 * i,
|
|
|
|
task4_pos[1] - 48 * 2,
|
|
|
|
[risingblocks[i].activate,
|
|
|
|
risingblocks[n].activate],
|
|
|
|
anim='lever_updown',
|
|
|
|
toggling=True,
|
|
|
|
signal=[0, 1]))
|
|
|
|
for k in range(random.randint(0, 1)):
|
|
|
|
self.objects[-1].use(self)
|
|
|
|
self.objects[-1].set_init_pos()
|
|
|
|
risingblocks[i].set_init_pos()
|
|
|
|
risingblocks[n].set_init_pos()
|
2012-08-08 23:00:39 +02:00
|
|
|
n = random.choice(r)
|
2012-08-08 22:40:27 +02:00
|
|
|
self.objects.append(lever.Lever(self,
|
|
|
|
task4_pos[0] + 64 * i,
|
|
|
|
task4_pos[1],
|
|
|
|
[risingblocks[i].activate,
|
|
|
|
risingblocks[n].activate],
|
|
|
|
anim='lever_updown',
|
|
|
|
toggling=True,
|
|
|
|
signal=[2, 3]))
|
2012-08-08 23:08:53 +02:00
|
|
|
for k in range(random.randint(0, 1)):
|
2012-08-08 22:40:27 +02:00
|
|
|
self.objects[-1].use(self)
|
|
|
|
self.objects[-1].set_init_pos()
|
|
|
|
risingblocks[i].set_init_pos()
|
|
|
|
risingblocks[n].set_init_pos()
|
2012-08-08 19:29:26 +02:00
|
|
|
|
2012-08-09 16:00:27 +02:00
|
|
|
self.objects.append(trigger.Trigger(self, task4_pos[0] + 64 * 8,
|
|
|
|
task4_pos[1] - 48 * 3,
|
2012-08-09 17:00:14 +02:00
|
|
|
[self.complete_task, b.fall],
|
2012-08-09 16:00:27 +02:00
|
|
|
self.imgs['hole'], [b],
|
2012-08-12 21:11:15 +02:00
|
|
|
signal=[0, 3],
|
|
|
|
toggling=True))
|
2012-08-09 16:00:27 +02:00
|
|
|
|
2012-08-09 13:54:27 +02:00
|
|
|
# Moat
|
2012-08-10 18:37:17 +02:00
|
|
|
self.add_tile(task4_pos[0] - 64 * 2, task4_pos[1] - 48 * 4,
|
2012-08-09 13:54:27 +02:00
|
|
|
'moat_corner_north')
|
2012-08-10 18:37:17 +02:00
|
|
|
self.add_tile(task4_pos[0] - 64 * 2, task4_pos[1] - 48 * 3,
|
2012-08-09 13:54:27 +02:00
|
|
|
'moat_vertical')
|
2012-08-10 18:37:17 +02:00
|
|
|
self.add_tile(task4_pos[0] - 64 * 2, task4_pos[1] - 48 * 2,
|
2012-08-09 13:54:27 +02:00
|
|
|
'moat_corner_south')
|
2012-08-10 18:37:17 +02:00
|
|
|
self.add_tile(task4_pos[0] - 64, task4_pos[1] - 48 * 2,
|
2012-08-09 13:54:27 +02:00
|
|
|
'moat_end_horizontal_flip')
|
|
|
|
for i in range(10):
|
2012-08-10 18:37:17 +02:00
|
|
|
self.add_tile(task4_pos[0] + 64 * (i - 1), task4_pos[1] - 48 * 4,
|
2012-08-09 13:54:27 +02:00
|
|
|
'moat_horizontal')
|
2012-08-10 18:37:17 +02:00
|
|
|
self.add_tile(task4_pos[0] + 64 * 9, task4_pos[1] - 48 * 4,
|
2012-08-09 13:54:27 +02:00
|
|
|
'moat_corner_north_flip')
|
2012-08-10 18:37:17 +02:00
|
|
|
self.add_tile(task4_pos[0] + 64 * 9, task4_pos[1] - 48 * 3,
|
2012-08-09 13:54:27 +02:00
|
|
|
'moat_vertical')
|
2012-08-10 18:37:17 +02:00
|
|
|
self.add_tile(task4_pos[0] + 64 * 9, task4_pos[1] - 48 * 2,
|
2012-08-09 13:54:27 +02:00
|
|
|
'moat_corner_south_flip')
|
2012-08-10 18:37:17 +02:00
|
|
|
self.add_tile(task4_pos[0] + 64 * 8, task4_pos[1] - 48 * 2,
|
2012-08-09 13:54:27 +02:00
|
|
|
'moat_end_horizontal')
|
|
|
|
|
2012-08-12 14:22:41 +02:00
|
|
|
|
2012-08-12 20:01:58 +02:00
|
|
|
### Task 4: Colour blocks
|
2012-08-12 17:36:59 +02:00
|
|
|
|
2012-08-12 20:01:58 +02:00
|
|
|
task3_pos = (64 * 15, 48 * 20)
|
2012-08-12 17:36:59 +02:00
|
|
|
|
2012-08-12 20:01:58 +02:00
|
|
|
# Abstract "boxes", actually colour fields
|
|
|
|
boxes = logic.colourboxes.generate_colour_boxes(1, 3)
|
|
|
|
boxes += boxes
|
|
|
|
boxes += [logic.colourboxes.generate_random_box(1) for _ in range(3)]
|
|
|
|
random.shuffle(boxes)
|
2012-08-12 17:36:59 +02:00
|
|
|
|
2012-08-12 20:01:58 +02:00
|
|
|
pos_colour = {}
|
|
|
|
for box, (x, y) in zip(boxes, itertools.product(range(3), range(3))):
|
|
|
|
# self.tiles.append(tile.Tile(self, x * 64 + task3_pos[0],
|
|
|
|
# y * 48 + task3_pos[1],
|
|
|
|
# self.imgs['ground1']))
|
|
|
|
pos_colour[(x, y)] = box
|
|
|
|
self.add_tile(task3_pos[0] + 64 * x, task3_pos[1] + 48 * (y + 1),
|
|
|
|
'indoor%d' % random.randint(1, 6), blocking=False)
|
2012-08-12 17:36:59 +02:00
|
|
|
|
2012-08-12 20:01:58 +02:00
|
|
|
action_blocks = [block.ActionBlock(self, 64 * i + task3_pos[0],
|
|
|
|
task3_pos[1], movable=True)
|
|
|
|
for i in range(3)]
|
|
|
|
self.objects.extend(action_blocks)
|
2012-08-12 17:36:59 +02:00
|
|
|
|
2012-08-12 20:01:58 +02:00
|
|
|
wells = [block.ColorWell(self, task3_pos[0] + 64,
|
|
|
|
task3_pos[1] + 48 * 5)]
|
|
|
|
self.objects.extend(wells)
|
2012-08-12 17:36:59 +02:00
|
|
|
|
2012-08-12 20:01:58 +02:00
|
|
|
def update_wells(block):
|
|
|
|
cur_boxes = []
|
|
|
|
for block in action_blocks:
|
|
|
|
box = pos_colour.get(((block.x - task3_pos[0]) / 64,
|
|
|
|
(block.y - task3_pos[1] - 48) / 48))
|
|
|
|
if box:
|
|
|
|
cur_boxes.append(box)
|
2012-08-12 17:36:59 +02:00
|
|
|
|
2012-08-12 20:01:58 +02:00
|
|
|
if not cur_boxes:
|
|
|
|
well_colours = [(0, 0, 0)] * len(wells)
|
|
|
|
else:
|
|
|
|
well_colours = logic.colourboxes.get_colours(cur_boxes)
|
|
|
|
for i in range(len(wells)):
|
|
|
|
wells[i].set_colour(*well_colours[i])
|
|
|
|
|
|
|
|
for b in action_blocks:
|
|
|
|
b.action = update_wells
|
|
|
|
|
|
|
|
self.objects.append(
|
|
|
|
lever.Lever(self,
|
|
|
|
task3_pos[0] + 64,
|
|
|
|
task3_pos[1] + 48 * 4,
|
|
|
|
[lambda *x: (self.complete_task(4)
|
|
|
|
if (len([w for w in wells
|
|
|
|
if (w.well_colour
|
|
|
|
== (255, 255, 255))
|
|
|
|
])
|
|
|
|
== len(wells))
|
|
|
|
else lambda: None)]))
|
|
|
|
|
|
|
|
### Task 5: Rising columns
|
|
|
|
task1_pos = (64 * 15, 48 * 13)
|
|
|
|
|
|
|
|
ws = []
|
|
|
|
|
|
|
|
for i in range(5):
|
|
|
|
w1 = Wheel(self, task1_pos[0] + 64 * i, task1_pos[1] - 48 * 2)
|
|
|
|
w2 = Wheel(self, task1_pos[0] + 64 * i, task1_pos[1],
|
|
|
|
immitate=w1)
|
|
|
|
self.objects.extend([w1, w2])
|
|
|
|
self.objects.append(lever.Lever(self,
|
|
|
|
task1_pos[0] + 64 * i,
|
|
|
|
task1_pos[1] + 48 * 1,
|
|
|
|
[w2.activate],
|
|
|
|
anim='lever_updown'))
|
|
|
|
ws.append(w2)
|
|
|
|
self.add_tile(task1_pos[0] + 64 * i,
|
|
|
|
task1_pos[1] - 48 * 3,
|
2012-08-12 17:36:59 +02:00
|
|
|
'moat_horizontal')
|
|
|
|
|
|
|
|
self.objects.append(
|
|
|
|
lever.Lever(self,
|
2012-08-12 20:01:58 +02:00
|
|
|
task1_pos[0] + 64 * 5,
|
|
|
|
task1_pos[1] + 48 * 2,
|
|
|
|
[lambda *xs: self.complete_task(5)
|
|
|
|
if len(ws) == len([w for w in ws if w.on])
|
|
|
|
else lambda: None]))
|
|
|
|
|
|
|
|
self.add_tile(task1_pos[0] - 64,
|
|
|
|
task1_pos[1] - 48 * 3,
|
|
|
|
'moat_corner_north')
|
|
|
|
self.add_tile(task1_pos[0] + 64 * 5,
|
|
|
|
task1_pos[1] - 48 * 3,
|
|
|
|
'moat_corner_north_flip')
|
|
|
|
for i in range(3):
|
|
|
|
self.add_tile(task1_pos[0] - 64,
|
|
|
|
task1_pos[1] + 48 * (i - 2),
|
|
|
|
'moat_vertical')
|
|
|
|
self.add_tile(task1_pos[0] + 64 * 5,
|
|
|
|
task1_pos[1] + 48 * (i - 2),
|
|
|
|
'moat_vertical')
|
|
|
|
self.add_tile(task1_pos[0] - 64,
|
|
|
|
task1_pos[1] + 48,
|
|
|
|
'moat_corner_south_flip')
|
|
|
|
self.add_tile(task1_pos[0] + 64 * 5,
|
|
|
|
task1_pos[1] + 48,
|
|
|
|
'moat_corner_south')
|
|
|
|
self.add_tile(task1_pos[0] - 64 * 2,
|
|
|
|
task1_pos[1] + 48,
|
|
|
|
'moat_horizontal')
|
|
|
|
self.add_tile(task1_pos[0] + 64 * 6,
|
|
|
|
task1_pos[1] + 48,
|
|
|
|
'moat_end_horizontal_flip')
|
2012-08-12 19:05:54 +02:00
|
|
|
|
|
|
|
### Final: The door
|
|
|
|
|
|
|
|
door_x = 22
|
|
|
|
|
|
|
|
for i in range(12):
|
|
|
|
self.add_tile(door_x * 64,
|
|
|
|
48 * (5 + i),
|
|
|
|
'indoor%d' % random.randint(1, 6), blocking=False)
|
|
|
|
for i in range(7):
|
|
|
|
self.add_tile((door_x - i - 1) * 64,
|
|
|
|
48 * (5 + 11),
|
|
|
|
'indoor%d' % random.randint(1, 6), blocking=False)
|
|
|
|
|
|
|
|
|
|
|
|
door = block.Door(self, 64 * door_x, 48 * 4)
|
|
|
|
self.objects.append(door)
|
|
|
|
self.objects.append(
|
|
|
|
lever.Lever(self, 64 * (door_x + 3), 48 * 4,
|
|
|
|
[lambda x: door.activate(x)
|
|
|
|
if self.task_completions == self.solution
|
|
|
|
else lambda *v: None],
|
|
|
|
anim='lever_updown', toggling=False))
|
|
|
|
self.objects.append(
|
|
|
|
trigger.Trigger(self, 64 * door_x, 48 * 4,
|
|
|
|
[self.game.goto_level],
|
|
|
|
self.imgs['indoor1'],
|
|
|
|
[self.player]))
|
|
|
|
|
2012-08-12 21:11:15 +02:00
|
|
|
if random.randint(0, 1):
|
|
|
|
for i in range(3):
|
|
|
|
self.objects.append(
|
|
|
|
CompletionBlock(self, 64 * (door_x - 5 + i), 48 * 4,
|
|
|
|
self.solution[i], i + 1))
|
2012-08-12 21:16:02 +02:00
|
|
|
else:
|
|
|
|
for i in range(3):
|
|
|
|
self.objects.append(
|
|
|
|
CompletionBlock(self, 64 * (door_x - 3 - i), 48 * 4,
|
|
|
|
self.solution[i], i + 1))
|
2012-08-12 19:47:55 +02:00
|
|
|
|
2012-08-12 17:36:59 +02:00
|
|
|
# DRAW THE BACKGROUND
|
2012-08-12 14:22:41 +02:00
|
|
|
|
2012-08-09 13:54:27 +02:00
|
|
|
self.draw_background()
|
|
|
|
|
2012-08-10 18:37:17 +02:00
|
|
|
def add_tile(self, x, y, img, blocking=True):
|
2012-08-09 13:54:27 +02:00
|
|
|
self.tiles.append(tile.Tile(self, x, y, self.imgs[img]))
|
2012-08-10 18:37:17 +02:00
|
|
|
if blocking:
|
|
|
|
self.objects.append(block.InvisBlock(self, x, y))
|
2012-08-08 23:08:53 +02:00
|
|
|
|
2012-08-09 16:00:27 +02:00
|
|
|
def complete_task(self, task):
|
|
|
|
if task == 0:
|
|
|
|
return
|
|
|
|
self.task_completions.append(task)
|
|
|
|
if len(self.task_completions) > 3:
|
2012-08-10 22:52:55 +02:00
|
|
|
self.task_completions = self.task_completions[-3:]
|
2012-08-09 16:00:27 +02:00
|
|
|
|
2012-08-08 13:26:55 +02:00
|
|
|
def restart(self):
|
2012-08-08 18:13:53 +02:00
|
|
|
for obj in self.objects:
|
|
|
|
obj.reset_pos()
|
2012-08-10 22:31:15 +02:00
|
|
|
|
2012-08-12 19:47:55 +02:00
|
|
|
class CompletionBlock(block.Block):
|
|
|
|
def __init__(self, level, x, y, task, number):
|
|
|
|
self.__dict__.update(locals())
|
|
|
|
block.Block.__init__(self, level, x, y)
|
|
|
|
|
|
|
|
def update(self, e, t, dt):
|
|
|
|
self.img = self.level.imgs['symbol%02d-0016' % (self.task + 12)]
|
|
|
|
for t in range(1, 4):
|
|
|
|
if (self.level.task_completions[-t:] == self.level.solution[:t]
|
|
|
|
and t >= self.number):
|
|
|
|
self.img = self.level.imgs['symbol%02d-0018' % (self.task + 12)]
|
|
|
|
break
|
|
|
|
|
2012-08-10 22:31:15 +02:00
|
|
|
class Wheel(block.Block):
|
|
|
|
def __init__(self, level, x, y, immitate=None):
|
|
|
|
self.__dict__.update(locals())
|
|
|
|
worldobject.WorldObject.__init__(self, level, x, y)
|
|
|
|
|
|
|
|
self.frame = 0
|
|
|
|
self.anim_speed = 15
|
2012-08-11 15:00:50 +02:00
|
|
|
self.nsettings = 5
|
2012-08-10 22:31:15 +02:00
|
|
|
self.setting = random.randint(0, self.nsettings - 1)
|
|
|
|
if self.immitate:
|
|
|
|
self.on = self.setting == self.immitate.setting
|
|
|
|
|
|
|
|
self.init_setting = self.setting
|
|
|
|
|
2012-08-11 14:47:06 +02:00
|
|
|
self.anim = 'elevating_column'
|
2012-08-10 22:31:15 +02:00
|
|
|
|
|
|
|
self.anim_direction = 1
|
|
|
|
|
|
|
|
def set_init_pos(self):
|
|
|
|
worldobject.WorldObject.set_init_pos(self)
|
|
|
|
self.init_setting = self.setting
|
|
|
|
|
|
|
|
def reset_pos(self):
|
|
|
|
worldobject.WorldObject.reset_pos(self)
|
|
|
|
self.setting = self.init_setting
|
|
|
|
|
|
|
|
def set_direction(self, setting):
|
|
|
|
self.anim_direction = -1 if setting else 1
|
|
|
|
|
|
|
|
def activate(self, setting):
|
|
|
|
self.setting = (self.setting + 1 * self.anim_direction) % self.nsettings
|
|
|
|
self.on = self.setting == self.immitate.setting
|
|
|
|
|
|
|
|
def update(self, e, t, dt):
|
|
|
|
# Update the animation
|
|
|
|
l = len(self.level.imgs[self.anim])
|
2012-08-11 15:00:50 +02:00
|
|
|
if not (int(self.frame) == self.setting * (l - 1)
|
|
|
|
/ (self.nsettings - 1)):
|
2012-08-10 22:31:15 +02:00
|
|
|
self.frame = ((self.frame + self.anim_speed * dt) % l
|
|
|
|
if (self.setting > 0 and self.anim_direction > 0)
|
|
|
|
or (self.setting == self.nsettings - 1
|
|
|
|
and self.anim_direction < 0) else
|
|
|
|
(self.frame - self.anim_speed * dt) % l)
|
|
|
|
|
|
|
|
worldobject.WorldObject.update(self, e, t, dt)
|
|
|
|
|
|
|
|
def draw(self, window):
|
|
|
|
self.img = self.level.imgs[self.anim][int(self.frame)]
|
|
|
|
if self.visible:
|
|
|
|
window.blit(self.img, (self.x - 32 - self.level.camera_x,
|
|
|
|
self.y - self.img.get_size()[1] + 24
|
|
|
|
- self.level.camera_y))
|