Commit Graph

13 Commits

Author SHA1 Message Date
Niels Serup 3e47b7645f Laser now shows behind mirrors where needed. Next up is improving laser
graphics and adding laser sources and laser targets.
2012-08-12 17:01:58 +02:00
Niels Serup ba7edfffd4 Replaced ground tile with indoor tiles in some places. 2012-08-10 22:20:31 +02:00
Niels Serup 6790174a76 Erased useless load functions. 2012-08-10 22:10:27 +02:00
Niels Serup c0f59d72c9 Level 3 easier but still missing necessary clues to the player. 2012-08-10 21:54:21 +02:00
Niels Serup 7f5352a0e7 Level 3 now much easier. 2012-08-10 15:34:56 +02:00
Niels Serup 924d56c00e Minor bug fix. 2012-08-10 13:51:22 +02:00
Niels Serup 6416df3e5f Added pretty difficult level 3. 2012-08-10 13:47:26 +02:00
Niels Serup 64f5640a60 Added task 3 to level 1. 2012-08-10 12:09:07 +02:00
Niels Serup f05a1ab895 Fixed rolling stone overanxious transpose bug. 2012-08-09 14:23:08 +02:00
Niels Serup 3d76f7fdbd Now only updates alpha when it has to. Much faster. 2012-08-09 12:43:18 +02:00
Sakse Dalum 003f79d272 Cleaned up some of the level-start code. 2012-08-08 23:00:39 +02:00
Niels Serup b4f53e17f2 Basic colour box and colour well interaction implemented. 2012-08-08 21:45:05 +02:00
Niels Serup a842ad961b Started on level 3. 2012-08-08 20:22:13 +02:00