Commit Graph

14 Commits

Author SHA1 Message Date
Sakse Dalum 0124a76d42 ... And no longer redundantly prints. 2012-08-10 14:43:44 +02:00
Sakse Dalum e288cc4e11 The robot now works when using levers. 2012-08-10 14:43:08 +02:00
Sakse Dalum 0ff2f9df9a Boulder now ignores player and vice versa. 2012-08-09 15:22:42 +02:00
Sakse Dalum 9fe46b6f44 "elif'ed" the movement keys for the player. 2012-08-09 14:04:50 +02:00
Sakse Dalum ef8b29d2fc Began implementing even more of the logic. 2012-08-08 19:29:26 +02:00
Sakse Dalum cbb6caea97 Implemented carry animations. 2012-08-08 19:11:43 +02:00
Sakse Dalum 8490b2cbfe Not really sure what I did ... but some sort of improvement. 2012-08-08 15:22:27 +02:00
Sakse Dalum 12cfda78f1 Player and block now move properly when grabbed. 2012-08-08 15:03:39 +02:00
Sakse Dalum f27c8eb2e7 Added translucency. 2012-08-08 14:52:08 +02:00
Sakse Dalum 82388afde3 Made the camera follow the robot. 2012-08-08 13:50:48 +02:00
Sakse Dalum ea181b40c0 Added the robot with animations to the game. Also made the game pause when using the menu. 2012-08-08 13:26:55 +02:00
Sakse Dalum 2ba27dff1f Blocks, depth, holding and releasing objects, etc. 2012-08-07 23:21:44 +02:00
Sakse Dalum 90a11e9ed3 Added tiles. 2012-08-07 21:23:10 +02:00
Sakse Dalum dc5acdf4c6 Added player and level and world objects. 2012-08-07 19:59:52 +02:00