Added levers.
This commit is contained in:
parent
f0ff9a7d93
commit
7b078ee115
|
@ -21,7 +21,7 @@
|
||||||
# maintained by : Sakse Dalum <don_s@hongabar.org>
|
# maintained by : Sakse Dalum <don_s@hongabar.org>
|
||||||
|
|
||||||
"""
|
"""
|
||||||
A generic block.
|
A generic block. And other block derivatives.
|
||||||
"""
|
"""
|
||||||
|
|
||||||
import pygame
|
import pygame
|
||||||
|
@ -54,3 +54,5 @@ class Block(worldobject.WorldObject):
|
||||||
self.y - self.img.get_size()[1] + 24
|
self.y - self.img.get_size()[1] + 24
|
||||||
- self.level.camera_y))
|
- self.level.camera_y))
|
||||||
|
|
||||||
|
class ArrowBlock(Block):
|
||||||
|
pass
|
||||||
|
|
|
@ -34,6 +34,7 @@ import player
|
||||||
import tile
|
import tile
|
||||||
import block
|
import block
|
||||||
import boulder
|
import boulder
|
||||||
|
import lever
|
||||||
|
|
||||||
class Level1(level.Level):
|
class Level1(level.Level):
|
||||||
def __init__(self, game, graphics_dir, paused=False):
|
def __init__(self, game, graphics_dir, paused=False):
|
||||||
|
@ -53,6 +54,12 @@ class Level1(level.Level):
|
||||||
movable=True))
|
movable=True))
|
||||||
|
|
||||||
self.objects.append(boulder.Boulder(self, 64, 48))
|
self.objects.append(boulder.Boulder(self, 64, 48))
|
||||||
|
self.objects.append(lever.Lever(self, 128, 48*2, [], toggling=True))
|
||||||
|
self.objects.append(lever.Lever(self, 128, 48*3, [], toggling=False))
|
||||||
|
self.objects.append(lever.Lever(self, 128*2, 48*3, [], toggling=False,
|
||||||
|
anim='lever_updown'))
|
||||||
|
self.objects.append(lever.Lever(self, 128*2, 48*5, [], toggling=True,
|
||||||
|
anim='lever_updown'))
|
||||||
|
|
||||||
def load(self):
|
def load(self):
|
||||||
"""Load all resources used in the level."""
|
"""Load all resources used in the level."""
|
||||||
|
@ -72,7 +79,10 @@ class Level1(level.Level):
|
||||||
[('boulder_up', os.path.join('boulder', 'up')),
|
[('boulder_up', os.path.join('boulder', 'up')),
|
||||||
('boulder_down', os.path.join('boulder', 'down')),
|
('boulder_down', os.path.join('boulder', 'down')),
|
||||||
('boulder_right', os.path.join('boulder', 'right')),
|
('boulder_right', os.path.join('boulder', 'right')),
|
||||||
('boulder_left', os.path.join('boulder', 'right'))]
|
('boulder_left', os.path.join('boulder', 'right')),
|
||||||
|
|
||||||
|
('lever_updown', os.path.join('lever', 'down-up')),
|
||||||
|
('lever_leftright', os.path.join('lever', 'left-right'))]
|
||||||
):
|
):
|
||||||
|
|
||||||
self.imgs[anim] = []
|
self.imgs[anim] = []
|
||||||
|
|
|
@ -0,0 +1,66 @@
|
||||||
|
# This file is part of ROBOTGAME
|
||||||
|
#
|
||||||
|
# ROBOTGAME is free software: you can redistribute it and/or modify it under the
|
||||||
|
# terms of the GNU General Public License as published by the Free Software
|
||||||
|
# Foundation, either version 3 of the License, or (at your option) any later
|
||||||
|
# version.
|
||||||
|
#
|
||||||
|
# ROBOTGAME is distributed in the hope that it will be useful, but WITHOUT ANY
|
||||||
|
# WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||||
|
# A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU General Public License along with
|
||||||
|
# ROBOTGAME. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
#
|
||||||
|
# ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' '
|
||||||
|
#
|
||||||
|
# lever.py
|
||||||
|
# --------------------
|
||||||
|
# date created : Wed Aug 8 2012
|
||||||
|
# copyright : (C) 2012 Sakse Dalum
|
||||||
|
# maintained by : Sakse Dalum <don_s@hongabar.org>
|
||||||
|
|
||||||
|
"""
|
||||||
|
A generic lever.
|
||||||
|
"""
|
||||||
|
|
||||||
|
import pygame
|
||||||
|
|
||||||
|
import worldobject
|
||||||
|
|
||||||
|
class Lever(worldobject.WorldObject):
|
||||||
|
def __init__(self, level, x, y, links,
|
||||||
|
anim='lever_leftright', toggling=False):
|
||||||
|
self.__dict__.update(locals())
|
||||||
|
worldobject.WorldObject.__init__(self, level, x, y)
|
||||||
|
|
||||||
|
self.frame = 0
|
||||||
|
self.anim_speed = 15
|
||||||
|
self.setting = False
|
||||||
|
|
||||||
|
def use(self, obj):
|
||||||
|
self.setting = not self.setting
|
||||||
|
|
||||||
|
for link in self.links:
|
||||||
|
link(self.setting)
|
||||||
|
|
||||||
|
def update(self, e, t, dt):
|
||||||
|
# Update the animation
|
||||||
|
if self.setting:
|
||||||
|
self.frame = min(self.frame + self.anim_speed * dt,
|
||||||
|
len(self.level.imgs[self.anim]) - 1)
|
||||||
|
else:
|
||||||
|
self.frame = max(self.frame - self.anim_speed * dt,
|
||||||
|
0)
|
||||||
|
if not self.toggling:
|
||||||
|
if (self.frame + self.anim_speed * dt
|
||||||
|
>= len(self.level.imgs[self.anim]) - 1):
|
||||||
|
self.setting = 0
|
||||||
|
|
||||||
|
worldobject.WorldObject.update(self, e, t, dt)
|
||||||
|
|
||||||
|
def draw(self, window):
|
||||||
|
self.img = self.level.imgs[self.anim][int(self.frame)]
|
||||||
|
window.blit(self.img, (self.x - 32 - self.level.camera_x,
|
||||||
|
self.y - self.img.get_size()[1] + 24
|
||||||
|
- self.level.camera_y))
|
|
@ -76,6 +76,9 @@ class WorldObject(object):
|
||||||
def use(self):
|
def use(self):
|
||||||
pass
|
pass
|
||||||
|
|
||||||
|
def activate(self, setting):
|
||||||
|
pass
|
||||||
|
|
||||||
def set_alpha(self, value):
|
def set_alpha(self, value):
|
||||||
"""
|
"""
|
||||||
Set the relative translucency of the per-pixel-alpha image.
|
Set the relative translucency of the per-pixel-alpha image.
|
||||||
|
|
Loading…
Reference in New Issue