Made boulder fall into holes.

This commit is contained in:
Sakse Dalum
2012-08-09 17:00:14 +02:00
parent 9c86aa3dfb
commit 58cfb15c21
2 changed files with 24 additions and 7 deletions

View File

@@ -185,7 +185,7 @@ class Level1(level.Level):
self.objects.append(
trigger.Trigger(self, task2_pos[0] + 64 * (task2_size[0]),
task2_pos[1] + 48 * (task2_size[1] - 1),
[self.complete_task],
[self.complete_task, b.fall],
self.imgs['hole'], [b],
signal=[0, 2]))
@@ -243,7 +243,7 @@ class Level1(level.Level):
self.objects.append(trigger.Trigger(self, task4_pos[0] + 64 * 8,
task4_pos[1] - 48 * 3,
[self.complete_task],
[self.complete_task, b.fall],
self.imgs['hole'], [b],
signal=[0, 4]))
@@ -312,6 +312,7 @@ class Level1(level.Level):
('boulder_down', os.path.join('boulder', 'down')),
('boulder_right', os.path.join('boulder', 'right')),
('boulder_left', os.path.join('boulder', 'right')),
('boulder_falling', os.path.join('boulder_fall')),
('lever_updown', os.path.join('lever', 'down-up')),
('lever_leftright', os.path.join('lever', 'left-right')),