Should fix "double-animation" glitch during boulder falls.
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58cfb15c21
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28b89bc191
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@ -46,7 +46,7 @@ class Boulder(worldobject.WorldObject):
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self.ignore_list.append(player.Player)
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self.ignore_list.append(player.Player)
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def fall(self, setting):
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def fall(self, setting):
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if setting:
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if setting and not self.falling:
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self.frame = 0
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self.frame = 0
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self.falling = True
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self.falling = True
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