Player and block now move properly when grabbed.

This commit is contained in:
Sakse Dalum
2012-08-08 15:03:39 +02:00
parent bd325316d0
commit 12cfda78f1
2 changed files with 3 additions and 3 deletions

View File

@@ -106,7 +106,7 @@ class Game(object):
"""
Draw all game objects.
"""
self.window.fill((0, 255, 255))
self.window.fill((0, 0, 0))
for obj in self.objs:
if hasattr(obj, 'draw'):
obj.draw(self.window)