2012-10-12 13:50:02 +02:00
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# This file is part of A Robot's Conundrum.
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2012-08-11 02:22:29 +02:00
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#
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2012-10-12 13:50:02 +02:00
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# A Robot's Conundrum is free software: you can redistribute it and/or modify it
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# under the terms of the GNU General Public License as published by the Free
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# Software Foundation, either version 3 of the License, or (at your option) any
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# later version.
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2012-08-11 02:22:29 +02:00
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#
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2012-10-12 13:50:02 +02:00
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# A Robot's Conundrum is distributed in the hope that it will be useful, but
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# WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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# FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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# details.
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2012-08-11 02:22:29 +02:00
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#
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# You should have received a copy of the GNU General Public License along with
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2012-10-12 13:50:02 +02:00
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# A Robot's Conundrum. If not, see <http://www.gnu.org/licenses/>.
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2012-08-11 02:22:29 +02:00
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#
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# ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' '
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#
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2012-11-15 18:36:50 +01:00
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# level4.py
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2012-08-11 02:22:29 +02:00
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# --------------------
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2012-11-15 18:36:50 +01:00
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# date created : Thu Nov 15 2012
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# copyright : (C) 2012 Sakse Dalum
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# maintained by : Sakse Dalum <don_s@hongabar.org>
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2012-08-11 02:22:29 +02:00
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"""
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2012-11-15 18:36:50 +01:00
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The final level.
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2012-08-11 02:22:29 +02:00
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"""
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import pygame
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2012-11-15 18:36:50 +01:00
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import os.path
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2012-08-11 02:22:29 +02:00
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import level
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class Level4(level.Level):
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def __init__(self, game, graphics_dir, paused=False):
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level.Level.__init__(self, game, graphics_dir,
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2012-08-21 18:36:51 +02:00
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size=(64 * 17, 48 * 21), paused=paused)
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2012-11-15 18:36:50 +01:00
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self.background_img = pygame.image.load(os.path.join(self.graphics_dir,
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'main_menu.png'))
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self.background_img = pygame.transform.smoothscale(
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self.background_img, self.game.window.get_size())
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self.background_img = pygame.transform.rotate(
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self.background_img, 180)
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2012-08-12 18:28:09 +02:00
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2012-08-13 21:42:46 +02:00
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def update(self, e, t, dt):
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2012-11-15 18:36:50 +01:00
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if not self.paused:
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for event in e:
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if event.type == pygame.KEYDOWN:
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if event.key == pygame.K_SPACE:
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self.game.quit()
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2012-08-13 16:20:45 +02:00
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2012-11-15 18:36:50 +01:00
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def draw(self, window):
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window.blit(self.background_img, (0, 0))
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