Added bitposi and missing end parenthesis on nalgh page.
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#+title: bitposi
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#&summary
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A library/tool for extracting data from one or more sources for later
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generation of new, similar data
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#&
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#+license: bysa, text
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#+license: agpl 3+, program
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#&toc
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* bitposi
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bitposi will be a library/tool for extracting data from one or more sources for
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later generation of new, similar data. For example, bitposi will be able to
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read a gigabyte of English text and then write out a gigabyte of text very
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similar to English. It will do this by saving and loading bit position
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data.
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It doesn’t quite work yet.
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bitposi is available under AGPLv3+.
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Development: [[http://gitorious.org/bitposi]].
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@ -10,7 +10,7 @@ Showoff of a poor (but simple) data compression method
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nalgh is an algorithm for lossless compression. It generally compresses a text
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nalgh is an algorithm for lossless compression. It generally compresses a text
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into 77%-87% of its original size. The focus of nalgh lies on simplicity and
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into 77%-87% of its original size. The focus of nalgh lies on simplicity and
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not speed and effeciency. See an example of nalgh in action [[http://projects.metanohi.name/nalgh/example.php][here]] (using part of
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not speed and effeciency. See an example of nalgh in action [[http://projects.metanohi.name/nalgh/example.php][here]] (using part of
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a [[http://www.gutenberg.org/etext/22600][random text]] I found at the [[http://www.gutenberg.org/][Gutenberg Project's website]].
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a [[http://www.gutenberg.org/etext/22600][random text]] I found at the [[http://www.gutenberg.org/][Gutenberg Project's website]]).
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** Pros
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** Pros
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#+title: Zita
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#+title: Zita
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#&summary
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#&summary
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A simple but cumbersome text adventure game
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A simple but cumbersome text adventure game engine
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#&
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#&
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#+license: bysa, page
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#+license: bysa, page
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#+license: gpl 3+, program
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#+license: gpl 3+, program
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