Rename directory to better suit the moving time.
Kind of also fix the apache conf, but not quite.
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@@ -0,0 +1,73 @@
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// Screen
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function screen() {
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var type, name, description, background, bbackground, width, height, viswidth, visheight, elem
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this.type="screen"
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}
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screen.prototype.create=function() {
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document.body.style.background=style_bg_img(this.bbackground)
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this.elem=document.createElement("div")
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this.elem.style.background=style_bg_img(this.background)
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this.elem.id="gamebox"
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this.elem.style.width=(this.viswidth)+"px"
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this.elem.style.height=(this.visheight)+"px"
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this.elem.style.marginLeft=(-this.viswidth/2)+"px"
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this.elem.style.marginTop=(-this.visheight/2)+"px"
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document.body.appendChild(this.elem)
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characters_container=document.createElement("div")
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characters_container.id="characters"
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this.elem.appendChild(characters_container)
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}
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screen.prototype.add=function(obj) {
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eval(obj.type+"s_container").appendChild(obj.elem)
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if (obj.type=="character") bring_to_life(obj)
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}
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screen.prototype.remove=function() {
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document.body.style.background=""
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document.body.removeChild(this.elem)
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}
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// Character
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function character() {
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var type, name, description, src, width, height, dirs, elem, elems
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this.type="character"
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this.dirs=new Array(8)
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}
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character.prototype.dir=function(dir) {
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this.dirs[dir[0]]=new Array()
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this.dirs[dir[0]][0]=dir[1]
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for (var i=1;i<4;i++) {
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this.dirs[dir[0]][i]=new Array()
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}
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for (i=2;i<dir.length;i++) {
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if (dir[i]==1) this.dirs[dir[0]][1].push(i-2)
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else if (dir[i]==2) this.dirs[dir[0]][2].push(i-2)
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else if (dir[i]==3) this.dirs[dir[0]][3].push(i-2)
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}
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this.dirs[dir[0]][4]=dir.length-2
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}
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character.prototype.create=function() {
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this.elems=new Array(8)
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this.elem=document.createElement("div")
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for (var i=0;i<8;i++) {
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if (this.dirs[i]) {
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this.elems[i]=new Array()
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for (var ii=0;ii<this.dirs[i][4];ii++) {
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this.elems[i][ii]=document.createElement("div")
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this.elems[i][ii].style.background="url("+this.src+")"
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this.elems[i][ii].style.backgroundPosition="-"+(ii*(this.width+1)+1)+"px -"+(this.dirs[i][0]*(this.height+1)+1)+"px"
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this.elems[i][ii].style.width=(this.width)+"px"
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this.elems[i][ii].style.height=(this.height)+"px"
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this.elem.appendChild(this.elems[i][ii])
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}
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}
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}
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}
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character.prototype.remove=function() {
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characters_container.removeChild(this.elem)
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}
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