a-robots-conundrum/robotgame
Niels Serup a1e05a19fd Fixed lasermirror room bug where levers are unaccessible. 2012-08-10 12:42:36 +02:00
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logic Fixed lasermirror room bug where levers are unaccessible. 2012-08-10 12:42:36 +02:00
__init__.py Added game.py etc. 2012-08-07 13:21:08 +02:00
block.py Nicer temporary colour well. 2012-08-10 12:30:53 +02:00
boulder.py Should fix "double-animation" glitch during boulder falls. 2012-08-09 17:05:09 +02:00
fadeout.py Added darkness! 2012-08-09 17:18:44 +02:00
game.py Added very secret bonus level. 2012-08-09 15:51:59 +02:00
game_menu.py Added the robot with animations to the game. Also made the game pause when using the menu. 2012-08-08 13:26:55 +02:00
jukebox.py Added a background image to the menu. 2012-08-07 15:40:42 +02:00
level.py Added darkness! 2012-08-09 17:18:44 +02:00
level1.py Added task 3 to level 1. 2012-08-10 12:09:07 +02:00
level2.py Fixed bug where player crashes game by using something while fade in progress. 2012-08-09 23:27:26 +02:00
level3.py Added task 3 to level 1. 2012-08-10 12:09:07 +02:00
level_bonus.py Optimized pick-random-elements-from-list method. 2012-08-10 11:27:36 +02:00
lever.py Worked on task 4. 2012-08-08 22:40:27 +02:00
main_menu.py Cleaned up some of the level-start code. 2012-08-08 23:00:39 +02:00
misc.py Optimized pick-random-elements-from-list method. 2012-08-10 11:27:36 +02:00
player.py Boulder now ignores player and vice versa. 2012-08-09 15:22:42 +02:00
tile.py Added translucency. 2012-08-08 14:52:08 +02:00
trigger.py Added trigger pads/holes and implemented them into level1. 2012-08-09 16:00:27 +02:00
worldobject.py Boulder now ignores player and vice versa. 2012-08-09 15:22:42 +02:00