import unittest from robotgame.logic.rollingstone import * from robotgame.logic.direction import * playfield_example_succeed = [ [Start(Down), None, None, None ], [None, None, Stone(), None ], [Turn(Right), None, Turn(Down), None ], [None, Stone(), Turn(Right), Goal()], ] playfield_example_fail = [ [Start(Down), None, None, None ], [None, None, Stone(), None ], [Turn(Right), Stone(), Turn(Down), None ], [None, None, Turn(Right), Goal()], ] class RollingStoneTest(unittest.TestCase): def test_playfield(self): self.assertTrue(reaches_goal(playfield_example_succeed, 100)) self.assertFalse(reaches_goal(playfield_example_fail, 100)) if __name__ == '__main__': unittest.main()