# This file is part of A Robot's Conundrum. # # A Robot's Conundrum is free software: you can redistribute it and/or modify it # under the terms of the GNU General Public License as published by the Free # Software Foundation, either version 3 of the License, or (at your option) any # later version. # # A Robot's Conundrum is distributed in the hope that it will be useful, but # WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or # FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more # details. # # You should have received a copy of the GNU General Public License along with # A Robot's Conundrum. If not, see . # # ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' # # level0.py # -------------------- # date created : Tue Aug 7 2012 # copyright : (C) 2012 Sakse Dalum # maintained by : Sakse Dalum """ The zeroth level. """ import pygame import level class Level0(level.Level): def update(self, e, t, dt): if not self.paused: for event in e: if event.type == pygame.KEYDOWN: if event.key == pygame.K_SPACE: self.game.goto_level(1) def draw(self, window): window.blit(self.imgs['intro-screen'], (0, 0))