Added player and level and world objects.

This commit is contained in:
Sakse Dalum
2012-08-07 19:59:52 +02:00
parent c14c5e248e
commit dc5acdf4c6
7 changed files with 155 additions and 14 deletions

View File

@@ -67,7 +67,7 @@ class Game(object):
t = pygame.time.get_ticks()
dt = 0
while self.running:
dt = t - pygame.time.get_ticks()
dt = float(pygame.time.get_ticks() - t) / 1000
t = pygame.time.get_ticks()
self.update(t, dt)
self.draw()
@@ -76,6 +76,7 @@ class Game(object):
def goto_level(self, level):
self.level = level
self.objs.append(self.level)
def update(self, t, dt):