Fixed column height so it is now at the last frame in the last setting.
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@ -447,7 +447,7 @@ class Wheel(block.Block):
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def update(self, e, t, dt):
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def update(self, e, t, dt):
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# Update the animation
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# Update the animation
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l = len(self.level.imgs[self.anim])
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l = len(self.level.imgs[self.anim])
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if not (int(self.frame) == self.setting * l / self.nsettings):
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if not (int(self.frame) == self.setting * (l - 1) / (self.nsettings - 1)):
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self.frame = ((self.frame + self.anim_speed * dt) % l
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self.frame = ((self.frame + self.anim_speed * dt) % l
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if (self.setting > 0 and self.anim_direction > 0)
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if (self.setting > 0 and self.anim_direction > 0)
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or (self.setting == self.nsettings - 1
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or (self.setting == self.nsettings - 1
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