Not really sure what I did ... but some sort of improvement.
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@@ -29,7 +29,7 @@ import numpy
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import copy
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class WorldObject(object):
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def __init__(self, level, x, y, z=0, direction=(1, 0), speed=5,
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def __init__(self, level, x, y, z=0, direction=(1, 0), speed=4,
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tile_x=64, tile_y=48,
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movable=False):
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self.__dict__.update(locals())
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