Made the camera follow the robot.

This commit is contained in:
Sakse Dalum
2012-08-08 13:50:48 +02:00
parent 565c2a4267
commit 82388afde3
7 changed files with 41 additions and 26 deletions

View File

@@ -34,26 +34,16 @@ import tile
import block
class Level1(level.Level):
def __init__(self, graphics_dir, paused=False):
level.Level.__init__(self, graphics_dir, paused)
self.player = player.Player(self, 5*64, 5*48)
def __init__(self, game, graphics_dir, paused=False):
level.Level.__init__(self, game, graphics_dir, paused)
self.dimensions = 10, 10
self.tiles = []
self.objects = []
self.imgs = {}
self.load()
for i in range(self.dimensions[0]):
for j in range(self.dimensions[1]):
self.tiles.append(
tile.Tile(self, i*64, j*48, self.imgs['ground1']))
self.objects.append(self.player)
for i in range(10):
self.objects.append(block.Block(self, random.randint(0, 10)*64,
random.randint(0, 10)*48,
@@ -74,6 +64,4 @@ class Level1(level.Level):
self.graphics_dir, 'blocks', '%s.png' % block))
def restart(self):
self.objects.remove(self.player)
self.player = player.Player(self, 5*64, 5*48)
self.objects.append(self.player)
self.player.reset_pos()