diff --git a/robotgame/level1.py b/robotgame/level1.py index ecb9017..1532fdf 100644 --- a/robotgame/level1.py +++ b/robotgame/level1.py @@ -146,12 +146,39 @@ class Level1(level.Level): anim='lever_updown', toggling=True, signal=[2, 3])) - for i in range(random.randint(0, 1)): + for k in range(random.randint(0, 1)): self.objects[-1].use(self) self.objects[-1].set_init_pos() risingblocks[i].set_init_pos() risingblocks[n].set_init_pos() + self.objects.append(block.Block(self, task4_pos[0] + 64 * i, + task4_pos[1] - 48 * 4, + self.imgs['block1'])) + + + self.objects.append(block.Block(self, task4_pos[0] - 64, + task4_pos[1] - 48 * 2, + self.imgs['block1'])) + self.objects.append(block.Block(self, task4_pos[0] - 64, + task4_pos[1] - 48 * 4, + self.imgs['block1'])) + self.objects.append(block.Block(self, task4_pos[0] + 64 * 8, + task4_pos[1] - 48 * 4, + self.imgs['block1'])) + self.objects.append(block.Block(self, task4_pos[0] + 64 * 8, + task4_pos[1] - 48 * 2, + self.imgs['block1'])) + self.objects.append(block.Block(self, task4_pos[0] + 64 * 9, + task4_pos[1] - 48 * 4, + self.imgs['block1'])) + self.objects.append(block.Block(self, task4_pos[0] + 64 * 9, + task4_pos[1] - 48 * 3, + self.imgs['block1'])) + self.objects.append(block.Block(self, task4_pos[0] + 64 * 9, + task4_pos[1] - 48 * 2, + self.imgs['block1'])) + def load(self): """Load all resources used in the level.""" tile_list = ['ground1', 'ground2']