diff --git a/resources/graphics/intro-screen.png b/resources/graphics/intro-screen.png
new file mode 100644
index 0000000..4dd036d
Binary files /dev/null and b/resources/graphics/intro-screen.png differ
diff --git a/resources/graphics/intro-screen.xcf b/resources/graphics/intro-screen.xcf
new file mode 100644
index 0000000..4c3b013
Binary files /dev/null and b/resources/graphics/intro-screen.xcf differ
diff --git a/robotgame/game.py b/robotgame/game.py
index 60b4f63..ddd4f30 100644
--- a/robotgame/game.py
+++ b/robotgame/game.py
@@ -58,7 +58,7 @@ class Game(object):
def load(self):
graphics_dir = os.path.join(self.directory, "resources", "graphics")
- self.loader = loader.Loader(graphics_dir)
+ self.loader = loader.Loader(self, graphics_dir)
self.loader.load()
self.level = None
diff --git a/robotgame/level.py b/robotgame/level.py
index 5b65fe6..2bed7b4 100644
--- a/robotgame/level.py
+++ b/robotgame/level.py
@@ -49,6 +49,11 @@ class Level(object):
self.darkness = fadeout.Darkness(self.game, 0)
+ self.load()
+
+ def load(self):
+ pass
+
def set_darkness(self, darkness):
self.darkness.set_darkness(darkness)
diff --git a/robotgame/level0.py b/robotgame/level0.py
new file mode 100644
index 0000000..380199d
--- /dev/null
+++ b/robotgame/level0.py
@@ -0,0 +1,40 @@
+# This file is part of ROBOTGAME
+#
+# ROBOTGAME is free software: you can redistribute it and/or modify it under the
+# terms of the GNU General Public License as published by the Free Software
+# Foundation, either version 3 of the License, or (at your option) any later
+# version.
+#
+# ROBOTGAME is distributed in the hope that it will be useful, but WITHOUT ANY
+# WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
+# A PARTICULAR PURPOSE. See the GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License along with
+# ROBOTGAME. If not, see .
+#
+# ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' '
+#
+# level0.py
+# --------------------
+# date created : Tue Aug 7 2012
+# copyright : (C) 2012 Sakse Dalum
+# maintained by : Sakse Dalum
+
+"""
+The zeroth level.
+"""
+
+import pygame
+
+import level
+
+class Level0(level.Level):
+ def update(self, e, t, dt):
+ if not self.paused:
+ for event in e:
+ if event.type == pygame.KEYDOWN:
+ if event.key == pygame.K_SPACE:
+ self.game.goto_level(1)
+
+ def draw(self, window):
+ window.blit(self.imgs['intro-screen'], (0, 0))
diff --git a/robotgame/loader.py b/robotgame/loader.py
index c7c1dba..4028f73 100644
--- a/robotgame/loader.py
+++ b/robotgame/loader.py
@@ -29,7 +29,7 @@ import os
import re
class Loader(object):
- def __init__(self, directory):
+ def __init__(self, game, directory):
self.__dict__.update(locals())
self.imgs = {}
@@ -56,11 +56,25 @@ class Loader(object):
self.imgs[o] = pygame.image.load(os.path.join(
self.directory, 'blocks', '%s.png' % o))
- l = ['hole', 'well', 'wall', 'wall_outside']
+ l = ['hole', 'well', 'wall', 'wall_outside', 'intro-screen']
for o in l:
self.imgs[o] = pygame.image.load(os.path.join(
self.directory, '%s.png' % o))
+
+ # Special treatment
+ screen_size = self.game.window.get_size()
+ img_size = self.imgs['intro-screen'].get_size()
+ factors = (float(img_size[0]) / 1920, float(img_size[1]) / 1440)
+
+ self.imgs['intro-screen'] = pygame.transform.smoothscale(
+ self.imgs['intro-screen'],
+ (int(screen_size[0]*factors[0]),
+ int(screen_size[1]*factors[1])))
+
+ ### Moat
+
+
l = ['moat_corner_north',
'moat_corner_south',
'moat_corner_north_flip',
diff --git a/robotgame/main_menu.py b/robotgame/main_menu.py
index e2f33eb..fb9dda6 100644
--- a/robotgame/main_menu.py
+++ b/robotgame/main_menu.py
@@ -59,7 +59,7 @@ class MainMenu(object):
for event in e:
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_SPACE:
- self.game.goto_level(1)
+ self.game.goto_level(0)
if event.key == pygame.K_ESCAPE:
self.game.stop()