Made the camera behave nicely when approaching map edges.
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@@ -44,8 +44,8 @@ import logic.colourboxes
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class Level1(level.Level):
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def __init__(self, game, graphics_dir, paused=False):
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level.Level.__init__(self, game, graphics_dir, size=(64 * 100,
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48 * 100),
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level.Level.__init__(self, game, graphics_dir, size=(64 * 50,
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48 * 50),
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paused=paused)
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self.solution = range(1, 6)
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