From 2abe70836f81d6afb340de16fc6a26c23090b144 Mon Sep 17 00:00:00 2001 From: Niels Serup Date: Wed, 15 Aug 2012 14:03:54 +0200 Subject: [PATCH] Fixed ugly tile drawing bug. --- robotgame/level1.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/robotgame/level1.py b/robotgame/level1.py index 595afcb..b03e062 100644 --- a/robotgame/level1.py +++ b/robotgame/level1.py @@ -92,8 +92,8 @@ class Level1(level.Level): for y in range(task5_size[1]): # if not (x, y) in tmap: # continue - self.add_tile(task5_pos[0] - 64 * (x - 1), - task5_pos[1] - 48 * y, + self.add_tile(64 * (x - 6) + task5_pos[0], + 48 * (y - 4) + task5_pos[1], 'indoor%d' % random.randint(1, 6), blocking=False) for x, y in tmap: