diff --git a/resources/graphics/moat/moat_corner_ne.png b/resources/graphics/moat/moat_corner_north_flip.png similarity index 100% rename from resources/graphics/moat/moat_corner_ne.png rename to resources/graphics/moat/moat_corner_north_flip.png diff --git a/resources/graphics/moat/moat_corner_se.png b/resources/graphics/moat/moat_corner_south_flip.png similarity index 100% rename from resources/graphics/moat/moat_corner_se.png rename to resources/graphics/moat/moat_corner_south_flip.png diff --git a/robotgame/level1.py b/robotgame/level1.py index 46f26ed..d040128 100644 --- a/robotgame/level1.py +++ b/robotgame/level1.py @@ -273,6 +273,8 @@ class Level1(level.Level): moat_list = ['moat_corner_north', 'moat_corner_south', + 'moat_corner_north_flip', + 'moat_corner_south_flip', 'moat_end_horizontal', 'moat_horizontal', 'moat_vertical'] @@ -281,10 +283,6 @@ class Level1(level.Level): self.graphics_dir, 'moat', '%s.png' % moat)) # Special treatment - self.imgs['moat_corner_north_flip'] = pygame.transform.flip( - self.imgs['moat_corner_north'], 1, 0) - self.imgs['moat_corner_south_flip'] = pygame.transform.flip( - self.imgs['moat_corner_south'], 1, 0) self.imgs['moat_end_horizontal_flip'] = pygame.transform.flip( self.imgs['moat_end_horizontal'], 1, 0)