Added elevator graphics to loader.py

This commit is contained in:
Niels Serup 2012-08-20 20:00:30 +02:00
parent a627c4f2bb
commit 21ccd6bfaa
1 changed files with 7 additions and 2 deletions

View File

@ -77,8 +77,6 @@ class Loader(object):
int(screen_size[1]*factors[1]))) int(screen_size[1]*factors[1])))
### Moat ### Moat
l = ['moat_corner_north', l = ['moat_corner_north',
'moat_corner_south', 'moat_corner_south',
'moat_corner_north_flip', 'moat_corner_north_flip',
@ -94,6 +92,13 @@ class Loader(object):
self.imgs['moat_end_horizontal_flip'] = pygame.transform.flip( self.imgs['moat_end_horizontal_flip'] = pygame.transform.flip(
self.imgs['moat_end_horizontal'], 1, 0) self.imgs['moat_end_horizontal'], 1, 0)
### Elevator
for n, p in (('elevator', 'elevator'),
('elevator_bottom', 'bottom_corners'),
('elevator_top', 'top_corners')):
self.imgs[n] = pygame.image.load(os.path.join(
self.directory, 'elevator', p + '.png'))
# Load animations # Load animations
for anim, directory in ( for anim, directory in (
[('boulder_up', os.path.join('boulder', 'up')), [('boulder_up', os.path.join('boulder', 'up')),