Made lever toggle arrow block.

This commit is contained in:
Sakse Dalum
2012-08-08 17:41:19 +02:00
parent f9e7aa333f
commit 13d3aa1ce9
3 changed files with 53 additions and 11 deletions

View File

@@ -47,14 +47,17 @@ class Level1(level.Level):
self.tiles.append(
tile.Tile(self, i*64, j*48, self.imgs['ground1']))
for i in range(10):
self.objects.append(block.Block(self, random.randint(0, 10)*64,
random.randint(0, 10)*48,
self.imgs['block1'],
movable=True))
# for i in range(10):
# self.objects.append(block.Block(self, random.randint(0, 10)*64,
# random.randint(0, 10)*48,
# self.imgs['block1'],
# movable=True))
self.objects.append(boulder.Boulder(self, 64, 48))
self.objects.append(lever.Lever(self, 128, 48*2, [], toggling=True))
arrow_block = block.ArrowBlock(self, 64, 0)
lever1 = lever.Lever(self, 128, 48*2, [arrow_block.activate],
toggling=True)
self.objects.extend([lever1, arrow_block])
self.objects.append(lever.Lever(self, 128, 48*3, [], toggling=False))
self.objects.append(lever.Lever(self, 128*2, 48*3, [], toggling=False,
anim='lever_updown'))
@@ -82,7 +85,12 @@ class Level1(level.Level):
('boulder_left', os.path.join('boulder', 'right')),
('lever_updown', os.path.join('lever', 'down-up')),
('lever_leftright', os.path.join('lever', 'left-right'))]
('lever_leftright', os.path.join('lever', 'left-right')),
('arrow_up', os.path.join('matt', 'up')),
('arrow_right', os.path.join('matt', 'right')),
('arrow_down', os.path.join('matt', 'down')),
('arrow_left', os.path.join('matt', 'right')),]
):
self.imgs[anim] = []