2012-08-08 16:46:26 +02:00
|
|
|
# This file is part of ROBOTGAME
|
|
|
|
#
|
|
|
|
# ROBOTGAME is free software: you can redistribute it and/or modify it under the
|
|
|
|
# terms of the GNU General Public License as published by the Free Software
|
|
|
|
# Foundation, either version 3 of the License, or (at your option) any later
|
|
|
|
# version.
|
|
|
|
#
|
|
|
|
# ROBOTGAME is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
|
|
# WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
|
|
|
# A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
|
|
|
#
|
|
|
|
# You should have received a copy of the GNU General Public License along with
|
|
|
|
# ROBOTGAME. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
#
|
|
|
|
# ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' '
|
|
|
|
#
|
|
|
|
# boulder.py
|
|
|
|
# --------------------
|
|
|
|
# date created : Wed Aug 8 2012
|
|
|
|
# copyright : (C) 2012 Sakse Dalum
|
|
|
|
# maintained by : Sakse Dalum <don_s@hongabar.org>
|
|
|
|
|
|
|
|
"""
|
|
|
|
A rolling boulder.
|
|
|
|
"""
|
|
|
|
|
|
|
|
import pygame
|
|
|
|
|
|
|
|
import worldobject
|
2012-08-08 18:13:53 +02:00
|
|
|
import block
|
2012-08-09 15:22:42 +02:00
|
|
|
import player
|
2012-08-08 16:46:26 +02:00
|
|
|
|
|
|
|
class Boulder(worldobject.WorldObject):
|
2012-08-08 19:00:52 +02:00
|
|
|
def __init__(self, level, x, y, direction=(1, 0),
|
|
|
|
movable=True, rolling=False):
|
2012-08-08 16:46:26 +02:00
|
|
|
self.__dict__.update(locals())
|
2012-08-08 19:00:52 +02:00
|
|
|
worldobject.WorldObject.__init__(self, level, x, y, direction=direction,
|
2012-08-08 18:13:53 +02:00
|
|
|
movable=movable, speed=4)
|
2012-08-08 16:46:26 +02:00
|
|
|
|
|
|
|
self.anim = 'boulder_right'
|
|
|
|
self.frame = 0
|
2012-08-08 22:40:27 +02:00
|
|
|
self.anim_speed = 60
|
2012-08-08 16:46:26 +02:00
|
|
|
|
2012-08-09 15:22:42 +02:00
|
|
|
self.ignore_list.append(player.Player)
|
|
|
|
|
2012-08-08 18:13:53 +02:00
|
|
|
def activate(self, setting):
|
|
|
|
self.rolling = True
|
|
|
|
|
|
|
|
def reset_pos(self):
|
|
|
|
worldobject.WorldObject.reset_pos(self)
|
|
|
|
self.rolling = False
|
|
|
|
|
2012-08-08 16:46:26 +02:00
|
|
|
def update(self, e, t, dt):
|
|
|
|
# Update the animation
|
2012-08-08 18:13:53 +02:00
|
|
|
if self.rolling:
|
|
|
|
self.frame = ((self.frame + self.anim_speed * dt) %
|
|
|
|
len(self.level.imgs[self.anim]))
|
2012-08-08 16:46:26 +02:00
|
|
|
|
|
|
|
if self.direction == (1, 0):
|
|
|
|
self.anim = 'boulder_right'
|
|
|
|
if self.direction == (0, 1):
|
|
|
|
self.anim = 'boulder_down'
|
|
|
|
if self.direction == (-1, 0):
|
|
|
|
self.anim = 'boulder_left'
|
|
|
|
if self.direction == (0, -1):
|
|
|
|
self.anim = 'boulder_up'
|
|
|
|
|
2012-08-08 18:13:53 +02:00
|
|
|
if self.rolling:
|
2012-08-08 19:53:48 +02:00
|
|
|
if not self.is_moving:
|
|
|
|
tile_sharer = self.share_tile(block.ArrowBlock)
|
|
|
|
if tile_sharer:
|
|
|
|
self.direction = tile_sharer.direction
|
2012-08-08 18:13:53 +02:00
|
|
|
if not self.move(*self.direction) and not self.is_moving:
|
|
|
|
self.reset_pos()
|
2012-08-08 16:46:26 +02:00
|
|
|
|
|
|
|
worldobject.WorldObject.update(self, e, t, dt)
|
|
|
|
|
|
|
|
def draw(self, window):
|
|
|
|
self.img = self.level.imgs[self.anim][int(self.frame)]
|
|
|
|
window.blit(self.img, (self.x - 32 - self.level.camera_x,
|
|
|
|
self.y - self.img.get_size()[1] + 24
|
|
|
|
- self.level.camera_y))
|