#!/usr/bin/env python

# This file is part of A Robot's Conundrum.
#
# A Robot's Conundrum is free software: you can redistribute it and/or modify it
# under the terms of the GNU General Public License as published by the Free
# Software Foundation, either version 3 of the License, or (at your option) any
# later version.
#
# A Robot's Conundrum is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
# FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
# details.
#
# You should have received a copy of the GNU General Public License along with
# A Robot's Conundrum.  If not, see <http://www.gnu.org/licenses/>.
#
# ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' '
#
#                      a-robots-conundrum
#                     --------------------
#       date created : Tue Aug 7 2012
#          copyright : (C) 2012 Sakse Dalum
#      maintained by : Sakse Dalum <don_s@hongabar.org>

"""
The main entrance point.
"""

from __future__ import print_function

import sys
import os
import pygame

# Initialise all Pygame modules
pygame.init()
# Check if critical Pygame modules were initialised properly before continuing.
module_names = ['display', 'mixer']
for module_name in module_names:
    module = getattr(pygame, module_name)
    if not module.get_init():
        print("Failed to initialise %s module." % module_name)
        sys.exit()
if not pygame.image.get_extended():
    print("Pygame does not support extended image support.")
    sys.exit()

import argparse

import arobotsconundrum

if __name__ == '__main__':
    # Get the absolute path for the directory of the script.
    directory = os.path.dirname(os.path.realpath(__file__))

    # Parse command-line arguments
    parser = argparse.ArgumentParser()
    parser.add_argument('-r',
                        '--resolution',
                        type=str,
                        default="800x600",
                        help="specifies the resolution of the game")
    parser.add_argument('-f',
                        '--fullscreen',
                        action='store_const',
                        const=True,
                        default=False,
                        help="toggles fullscreen")
    parser.add_argument('-n',
                        '--disable-music',
                        action='store_const',
                        const=True,
                        default=False,
                        help="disables in-game music")
    parser.add_argument('-l',
                        '--level',
                        type=int,
                        help="go directly to level n")

    args = vars(parser.parse_args())
    resolution = tuple([int(x) for x in args['resolution'].split('x')])
    fullscreen = bool(args['fullscreen'])
    disable_music = bool(args['disable_music'])
    goto_level = args['level']

    print("Display width: %d, display height: %d, fullscreen: %s"
          % (resolution[0], resolution[1], fullscreen))

    icon = os.path.join(directory, "resources", "graphics", "icon.png")
    pygame.display.set_icon(pygame.image.load(icon))
    pygame.display.set_caption("A Robot's Conundrum")

    window = pygame.display.set_mode(resolution,
                                     pygame.FULLSCREEN if fullscreen else 0)

    game = arobotsconundrum.game.Game(window, directory, disable_music,
                                      initial_goto_level=goto_level)
    game.start()
